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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7bbf4f029dc57931f995fa12fd58415fcecdf4ff
UnrealEngineUWP/Engine/Shaders
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Shaun Kime b7ab4773b9 Bumping the shader version on chance that prior change11706862 might necessitate it. Made using r.InvalidateShaderCache
#rb none
#jira none

[CL 11789451 by Shaun Kime in 4.25 branch]
2020-02-28 18:31:04 -05:00
..
Private
Support LightShaft work with MSAA on IOS.
2020-02-26 21:40:58 -05:00
Public
Bumping the shader version on chance that prior change11706862 might necessitate it. Made using r.InvalidateShaderCache
2020-02-28 18:31:04 -05:00
Shared
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
StandaloneRenderer
Fixed macros for GLES in Slate shaders.
2020-02-18 09:38:53 -05:00
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