Files
UnrealEngineUWP/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioPlatformConfigurationModule.cpp
Marc Audy 7a0f229e8d Copying //UE4/Fortnite-Staging to //UE4/Dev-Main (Source: //Fortnite/Main/Engine @ 3876564)
#lockdown Nick.Penwarden
#rnx
#rb none

[CL 3903710 by Marc Audy in Main branch]
2018-02-22 11:25:06 -05:00

15 lines
350 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "AudioPlatformConfigurationModule.h"
#include "Modules/ModuleManager.h"
class FAudioPlatformConfigurationModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
}
};
IMPLEMENT_MODULE(FAudioPlatformConfigurationModule, AudioPlatformConfiguration);