Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryWriterExtensions.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

103 lines
2.6 KiB
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tools.DotNETCommon
{
public static class BinaryWriterExtensions
{
/// <summary>
/// Writes an array to a binary writer.
/// </summary>
/// <typeparam name="T">The array element type</typeparam>
/// <param name="Writer">Writer to serialize to</param>
/// <param name="Items">Array of items</param>
/// <param name="WriteElement">Delegate to call to serialize each element</param>
public static void Write<T>(this BinaryWriter Writer, T[] Items, Action<BinaryWriter, T> WriteElement)
{
if(Items == null)
{
Writer.Write(-1);
}
else
{
Writer.Write(Items.Length);
for(int Idx = 0; Idx < Items.Length; Idx++)
{
WriteElement(Writer, Items[Idx]);
}
}
}
/// <summary>
/// Writes a list to a binary writer.
/// </summary>
/// <typeparam name="T">The list element type</typeparam>
/// <param name="Writer">Writer to serialize to</param>
/// <param name="Items">List of items</param>
/// <param name="WriteElement">Delegate to call to serialize each element</param>
public static void Write<T>(this BinaryWriter Writer, List<T> Items, Action<BinaryWriter, T> WriteElement)
{
if (Items == null)
{
Writer.Write(-1);
}
else
{
Writer.Write(Items.Count);
for (int Idx = 0; Idx < Items.Count; Idx++)
{
WriteElement(Writer, Items[Idx]);
}
}
}
/// <summary>
/// Writes a value of a specific type to a binary writer
/// </summary>
/// <param name="Writer">Writer for output data</param>
/// <param name="FieldType">Type of value to write</param>
/// <param name="Value">The value to output</param>
public static void Write(this BinaryWriter Writer, Type FieldType, object Value)
{
if(FieldType == typeof(string))
{
Writer.Write((string)Value);
}
else if(FieldType == typeof(bool))
{
Writer.Write((bool)Value);
}
else if(FieldType == typeof(int))
{
Writer.Write((int)Value);
}
else if(FieldType == typeof(float))
{
Writer.Write((float)Value);
}
else if(FieldType == typeof(double))
{
Writer.Write((double)Value);
}
else if(FieldType.IsEnum)
{
Writer.Write((int)Value);
}
else if(FieldType == typeof(string[]))
{
Writer.Write((string[])Value, (x, y) => x.Write(y));
}
else
{
throw new Exception(String.Format("Unsupported type '{0}' for binary serialization", FieldType.Name));
}
}
}
}