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79e4e1a51f2a6d116cb99e1abe12b2704de0f686
UnrealEngineUWP/Engine/Source
History
chris babcock a6079b7932 Fix default superclass for GameActivity
#android



#ROBOMERGE-SOURCE: CL 5226789 via CL 5228894

[CL 5233062 by chris babcock in Main branch]
2019-02-27 17:28:11 -05:00
..
Developer
UE4.22 - Fix glsl dumped shader file paths
2019-02-27 14:27:10 -05:00
Editor
- Merging Dev-Kairos/Engine/... to Main/Engine/...
2019-02-27 11:57:17 -05:00
Programs
Fix default superclass for GameActivity
2019-02-27 17:28:11 -05:00
Runtime
Merging //Portal/Main/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/OptimisedDelta.cpp to //Fortnite/Release-8.00/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/OptimisedDelta.cpp
2019-02-27 17:27:26 -05:00
ThirdParty
Update Vivox SDK to 4.9.002.31672 - addresses a race condition where requesting to join a channel and then immediately leaving the same channel causes all other operations on that channel session to be ignored
2019-02-27 16:24:33 -05:00
UE4Client.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Editor.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Game.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Server.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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