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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7985061d9c02a4fb2347af8ccca0b148c6c0a71a
UnrealEngineUWP/Engine/Source/Runtime/PakFile
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graeme thornton 7985061d9c Only create the pak platform layer in editor builds if we're in a monolithic builds. A modular build won't have any required decryption keys embedded, so this functionality will be disabled until we have a way of specifying a keychain and loading it.
[FYI] bob.tellez


#ROBOMERGE-SOURCE: CL 10903752 via CL 10903753 via CL 10903755
#ROBOMERGE-BOT: (v626-10872990)

[CL 10903757 by graeme thornton in Main branch]
2020-01-08 08:32:05 -05:00
..
Private
Only create the pak platform layer in editor builds if we're in a monolithic builds. A modular build won't have any required decryption keys embedded, so this functionality will be disabled until we have a way of specifying a keychain and loading it.
2020-01-08 08:32:05 -05:00
Public
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
PakFile.Build.cs
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
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