Files
UnrealEngineUWP/Engine/Source/Developer
will damon 7980379479 Explicitly specify the Target when determining the metal version.
The target info reported when running `xcrun --sdk <platform> metal -v' is always the default for the running OS, and may vary slightly between point releases. Specifying the target reduces the chances of mismatched shader version when using FASTBuild to compile shaders.

NOTE: In order for the shader version to match, the FASTBuild workers must (currently) have the same version Xcode installed, but do not necessarily need to be running the same OS version.

#rb trivial
#[fyi] richard.wallis
#rnx

#robomerge[STARSHIP] Release-5.0-EarlyAccess

#ushell-cherrypick of 15734101 by will.damon

[CL 15739001 by will damon in ue5-main branch]
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