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796e62e1aed480bf16f37cceb84b31fe9596c6ca
UnrealEngineUWP/Engine/Source/Developer/TextureFormat
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zousar shaker d8e8bc41a2 Add the ability to export texture build actions for use when testing the standalone texture build workers.
#rb Matt.Peters

#ROBOMERGE-SOURCE: CL 16317907 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16317931 by zousar shaker in ue5-release-engine-test branch]
2021-05-13 16:16:25 -04:00
..
Private
Add the ability to export texture build actions for use when testing the standalone texture build workers.
2021-05-13 16:16:25 -04:00
Public
Add the ability to export texture build actions for use when testing the standalone texture build workers.
2021-05-13 16:16:25 -04:00
TextureFormat.Build.cs
Attempt #2 (with issues fixed from last time): Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
2021-05-03 14:05:29 -04:00
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