Files
UnrealEngineUWP/Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h
Thomas Sarkanen e27e005773 Source control copies now integrate/copy instead of Delete + Add
TTP# 334923 - EDITOR: Perforce Integration (Move -> Delete + Add instead of Integrate)

New API: Added ISourceControlRevision::GetBranchSource.
Made sure the P4 and SVN providers perform integrates/copies so that history is maintained across file copies & moves.
Also fixed SCC icons not refreshing sometimes until source control operation has completed.
Added new branch icon.
Fixed date display in history.
This required some fairly nasty fixup to get it all working within the Editor copy code path, but the majority of the changes are in the source control providers.

reviewed by Andrew.Brown

[CL 2095604 by Thomas Sarkanen in Main branch]
2014-06-05 12:10:47 -04:00

150 lines
5.7 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ISourceControlRevision.h"
class ISourceControlProvider;
class ISourceControlState;
/**
* Delegate used for performing operation on files that may need a checkout, but before they are added to source control
* @param InDestFile The filename that was potentially checked out
* @param InFileDescription Description of the file to display to the user, e.g. "Text" or "Image"
* @param OutFailReason Text describing why the operation failed
* @return true if the operation was successful
*/
DECLARE_DELEGATE_RetVal_ThreeParams(bool, FOnPostCheckOut, const FString& /*InDestFile*/, const FText& /*InFileDescription*/, FText& /*OutFailReason*/);
namespace SourceControlHelpers
{
/**
* Helper function to get the ini filename for storing source control settings
* @return the filename
*/
SOURCECONTROL_API extern const FString& GetSettingsIni();
/**
* Helper function to get the ini filename for storing global source control settings
* @return the filename
*/
SOURCECONTROL_API extern const FString& GetGlobalSettingsIni();
/**
* Helper function to get a filename for a package name.
* @param InPackageName The package name to get the filename for
* @return the filename
*/
SOURCECONTROL_API extern FString PackageFilename( const FString& InPackageName );
/**
* Helper function to get a filename for a package.
* @param InPackage The package to get the filename for
* @return the filename
*/
SOURCECONTROL_API extern FString PackageFilename( const UPackage* InPackage );
/**
* Helper function to convert package array into filename array.
* @param InPackages The package array
* @return an array of filenames
*/
SOURCECONTROL_API extern TArray<FString> PackageFilenames( const TArray<UPackage*>& InPackages );
/**
* Helper function to convert package name array into a filename array.
* @param InPackageNames The package name array
* @return an array of filenames
*/
SOURCECONTROL_API extern TArray<FString> PackageFilenames( const TArray<FString>& InPackageNames );
/**
* Helper function to convert a filename array to absolute paths.
* @param InFileNames The filename array
* @return an array of filenames, transformed into absolute paths
*/
SOURCECONTROL_API extern TArray<FString> AbsoluteFilenames( const TArray<FString>& InFileNames );
/**
* Helper function to get a list of files that are unchanged & revert them. This runs synchronous commands.
* @param InProvider The provider to use
* @param InFiles The files to operate on
*/
SOURCECONTROL_API extern void RevertUnchangedFiles( ISourceControlProvider& InProvider, const TArray<FString>& InFiles );
/**
* Helper function to annotate a file
* @param InProvider The provider to use
* @param InLabel The label to use to retrieve the file
* @param InFile The file to annotate
* @param OutLines Output array of annotated lines
* @returns true if successful
*/
SOURCECONTROL_API extern bool AnnotateFile( ISourceControlProvider& InProvider, const FString& InLabel, const FString& InFile, TArray<FAnnotationLine>& OutLines );
/**
* Helper function to check out a file
* @param InFile The file path to check in
* @return Success or failure of the checkout operation
*/
SOURCECONTROL_API extern bool CheckOutFile( const FString& InFile );
/**
* Helper function perform an operation on files in our 'source controlled' directories, handling checkout/add etc.
* @param InDestFile The path to the destination file
* @param InFileDescription Description of the file to display to the user, e.g. "Text" or "Image"
* @param OnPostCheckOut Delegate used for performing operation on files that may need a checkout, but before they are added to source control
* @param OutFailReason Text describing why the operation failed
* @return Success or failure of the operation
*/
SOURCECONTROL_API extern bool CheckoutOrMarkForAdd( const FString& InDestFile, const FText& InFileDescription, const FOnPostCheckOut& OnPostCheckOut, FText& OutFailReason );
/**
* Helper function to copy a file into our 'source controlled' directories, handling checkout/add etc.
* @param InDestFile The path to the destination file
* @param InSourceFile The path to the source file
* @param InFileDescription Description of the file to display to the user, e.g. "Text" or "Image"
* @param OutFailReason Text describing why the operation failed
* @return Success or failure of the operation
*/
SOURCECONTROL_API extern bool CopyFileUnderSourceControl( const FString& InDestFile, const FString& InSourceFile, const FText& InFileDescription, FText& OutFailReason );
/** Helper struct for CopyFilesUnderSourceControl */
struct FBranchData
{
FBranchData(const FString& InDestFilename, const FString& InSourceFilename)
: DestFilename(InDestFilename)
, SourceFilename(InSourceFilename)
{
}
/** The filenames for the copy operation */
FString DestFilename;
FString SourceFilename;
};
/**
* Helper function to branch/integrate files from one location to another
* @param DestFilename The destination path
* @param SourceFilename The source path
* @return Success or failure of the operation
*/
SOURCECONTROL_API extern bool BranchFile( const FString& DestFilename, const FString& SourceFilename );
}
/**
* Helper class that ensures FSourceControl is properly initialized and shutdown by calling Init/Close in
* its constructor/destructor respectively.
*/
class SOURCECONTROL_API FScopedSourceControl
{
public:
/** Constructor; Initializes Source Control Provider */
FScopedSourceControl();
/** Destructor; Closes Source Control Provider */
~FScopedSourceControl();
/** Get the provider we are using */
ISourceControlProvider& GetProvider();
};