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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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78ca8a8fe105bbe3de845abb510f087320bf6d6e
UnrealEngineUWP/Engine
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Joe Kirchoff 78ca8a8fe1 UnrealBuildTool Remove need for ar+ranlib since Linux min clang version supports lld
#rb Brandon.Schaefer
#rnx
#preflight 6297cd32144bede4dd4192bf

[CL 20458509 by Joe Kirchoff in ue5-main branch]
2022-06-01 16:41:24 -04:00
..
Binaries
- Compiled CEF3 wrapper lib, universal
2022-05-31 23:09:46 -04:00
Build
Fixed ribbon width scale not stacking with duplicates by accounting for transient scale factor.
2022-06-01 16:21:45 -04:00
Config
Deprecating ANY_PACKAGE.
2022-06-01 03:46:59 -04:00
Documentation
Documentation for build tools
2022-05-28 00:43:14 -04:00
Extras
Fix P4VUtils failing to remove its old commands when running an install
2022-06-01 08:57:36 -04:00
Platforms/Hololens
Physics interface cleanup.
2022-06-01 06:59:18 -04:00
Plugins
Change category of the EI platform settings to Enhanced Input instead of just input
2022-06-01 16:35:23 -04:00
Programs
…
Shaders
Change thin / two-sided material to go through the SSS wrap lighting path which allows to properly compute shadow transmission, similarly to legacy material.
2022-06-01 11:31:56 -04:00
Source
UnrealBuildTool Remove need for ar+ranlib since Linux min clang version supports lld
2022-06-01 16:41:24 -04:00
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