Files
UnrealEngineUWP/Engine/Source/Programs
Dmitriy Dyomin 787123f7b1 Fixed: Precomputed Visibility no longer calculated on Landscapes UE-17594
Since landscape materials have to be exported to lightmass as masked, we compute visibility for landscape meshes regardless of material blend mode
#codereview Jack.Porter

[CL 2612081 by Dmitriy Dyomin in Main branch]
2015-07-07 04:38:59 -04:00
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