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- Added global tasks which are run at tree level similar to evals (will replace evals) - allows initial state selection to rely in calculated data (e.g. world conditions) - allows better reuse of existing logic - Call evaluator stop in reverse order - Use some uses of mutable instanced structs - Copy bindings along with ST nodes - Remove bindings when removing a ST node, so that undo can restore them #rb Yoan.StAmant #preflight 63bd2c7968068a8bd6395d2c [CL 23632408 by mikko mononen in ue5-main branch]