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UnrealEngineUWP
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782e863dc194169e55bbe78a12fa8d0a1bd94ff0
UnrealEngineUWP
/
Engine
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Robert Manuszewski
782e863dc1
FieldPath property's ImportText will now properly support full path names (including the field type) as well as delimited strings
...
#rb Steve.Robb #jira none [CL 11725430 by Robert Manuszewski in 4.25 branch]
2020-02-28 05:54:13 -05:00
..
Binaries
New build of python2.7 for Linux supports zlib, bz2, ssl now
2020-02-24 11:17:42 -05:00
Build
Localization Automation using CL 11723679
2020-02-28 02:35:19 -05:00
Config
Blueprints: Merged UK2Node_LatentOnlineCall into UK2Node_AsyncAction, and moved it from the Kismet module into BlueprintGraph
2020-02-27 17:16:34 -05:00
Documentation
Documentation for build tools
2020-02-26 02:29:49 -05:00
Extras
export PATH for Linux/Mac SetupAndroid scripts
2020-02-21 14:53:36 -05:00
Platforms
/XXX
Change platform extensions and games to output UAT scripts to their own folder rather than to the Engine folder.
2020-02-25 09:54:31 -05:00
Plugins
CIS Fix - Missing include for non unity build
2020-02-28 03:03:01 -05:00
Programs
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:27 -05:00
Shaders
Support LightShaft work with MSAA on IOS.
2020-02-26 21:40:58 -05:00
Source
FieldPath property's ImportText will now properly support full path names (including the field type) as well as delimited strings
2020-02-28 05:54:13 -05:00