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UnrealEngineUWP
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7828b041bce99d6e100ee5ea83cdffdea508938a
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
StorageServerClient
/
Private
History
zousar shaker
d97697831a
Temporarily disable the caching of file sizes until an issue with CookOnTheFly mode is addressed.
...
[CL 33821730 by zousar shaker in ue5-main branch]
2024-05-22 01:57:07 -04:00
..
CookOnTheFlyPackageStore.cpp
…
CookOnTheFlyPackageStore.h
…
DebugStorageServerConnection.cpp
Fixing Shipping build, disabling DebugStorageServerConnection since ZenServer is not available in that configuration
2024-05-16 16:01:12 -04:00
DebugStorageServerConnection.h
Adding throughput computation for ZenServer in StorageServerRequest on the client.
2024-05-16 15:48:29 -04:00
StoragePlatformConnectionBackend.cpp
Compilation fix - Zen platform transport backend
2024-04-03 08:14:41 -04:00
StoragePlatformConnectionBackend.h
When client is streaming data from ZenServer, display a warning on screen: "ZenServer streaming from <IP>"
2024-04-26 09:23:02 -04:00
StorageServerConnection.cpp
Temporarily disable the caching of file sizes until an issue with CookOnTheFly mode is addressed.
2024-05-22 01:57:07 -04:00
StorageServerIoDispatcherBackend.cpp
…
StorageServerIoDispatcherBackend.h
…
StorageServerPackageStore.cpp
…
StorageServerPackageStore.h
…
StorageServerPlatformFile.cpp
Cache file size from manifest in client StorageServer in order to remove a trip to server when asking for a file size.
2024-05-19 17:02:31 -04:00
StorageServerPlatformFile.h
Cache file size from manifest in client StorageServer in order to remove a trip to server when asking for a file size.
2024-05-19 17:02:31 -04:00
StorageSocketConnectionBackend.cpp
Don't emit fatal verbosity messages when we've failed to connect to a storage server. Allow the use of the more user-friendly message.
2024-04-27 15:46:34 -04:00
StorageSocketConnectionBackend.h
When client is streaming data from ZenServer, display a warning on screen: "ZenServer streaming from <IP>"
2024-04-26 09:23:02 -04:00