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UnrealEngineUWP
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7828b041bce99d6e100ee5ea83cdffdea508938a
UnrealEngineUWP
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Engine
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Source
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Runtime
/
SlateCore
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Private
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FastUpdate
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patrick boutot
4666432922
Slate: Reorder SWidget's member to save a bit of memory. Changed DesiredSize and PrepassLayoutScaleMultiplier types. They are TOptional but the extra bool was making them harder to pack in memory.
...
#rb daren.cheng [CL 33603662 by patrick boutot in ue5-main branch]
2024-05-13 10:04:51 -04:00
..
SlateElementSortedArray.h
…
SlateInvalidationRoot.cpp
Slate: With Invalidation, detect if the previous LayerId is smaller than the current LayerId. That occurs when the GlobalInvalidation is deactivated and the a invalidation panel is used.
2024-05-07 15:51:23 -04:00
SlateInvalidationRootList.h
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SlateInvalidationWidgetHeap.cpp
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SlateInvalidationWidgetHeap.h
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SlateInvalidationWidgetIndex.cpp
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SlateInvalidationWidgetList.cpp
Slate: Reset the cache handle of widgets that are removed from the WidgetList.
2024-04-26 15:20:06 -04:00
SlateInvalidationWidgetList.h
…
SlateInvalidationWidgetSortOrder.cpp
…
WidgetProxy.cpp
Slate: Reorder SWidget's member to save a bit of memory. Changed DesiredSize and PrepassLayoutScaleMultiplier types. They are TOptional but the extra bool was making them harder to pack in memory.
2024-05-13 10:04:51 -04:00