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7828b041bce99d6e100ee5ea83cdffdea508938a
UnrealEngineUWP/Engine/Source/Developer/MeshBuilder/Private
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alexis matte f605234b9c StaticMesh: Make sure static mesh validation verify the LOD 0 contain a valid geometry. Test also the hi-res mesh if exist also contain a valid geometry.
#rb jeanluc.corenthin
#rnx

[CL 33407148 by alexis matte in ue5-main branch]
2024-05-02 15:44:20 -04:00
..
BuildOptimizationHelper.h
…
BuildStatisticManager.h
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MeshBuilder.cpp
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MeshBuilderModule.cpp
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MeshDescriptionHelper.cpp
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SkeletalMeshBuilder.cpp
[Nanite-Skinning] Fix up bone indices when there are bone maps that perform bone index remapping
2024-03-29 05:25:22 -04:00
StaticMeshBuilder.cpp
StaticMesh: Make sure static mesh validation verify the LOD 0 contain a valid geometry. Test also the hi-res mesh if exist also contain a valid geometry.
2024-05-02 15:44:20 -04:00
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