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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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782894c48f4ac5577129251ded4e6c4793386398
UnrealEngineUWP/Engine/Source/Programs/Shared
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ben marsh 782894c48f Horde: Add IL generated serializer for reading objects. Optimized for fields ordered the same as the current class layout. Only currently supports some basic types (int, string, other objects).
#ROBOMERGE-SOURCE: CL 16997462 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16997472 by ben marsh in ue5-release-engine-test branch]
2021-07-29 13:09:39 -04:00
..
EpicGames.Core
UAT: Always include timestamps in the on-disk log, even if they aren't displayed on the console
2021-07-26 22:11:00 -04:00
EpicGames.Horde.Common
[Backout] - CL16961198
2021-07-26 17:59:19 -04:00
EpicGames.IoHash
[Backout] - CL16961198
2021-07-26 17:59:19 -04:00
EpicGames.Jupiter
UGS: Enable deterministic output.
2021-04-30 13:47:27 -04:00
EpicGames.MongoDB
Merge utility library changes from GitSync.
2021-04-27 22:41:48 -04:00
EpicGames.Perforce
[Backout] - CL16961198
2021-07-26 17:59:19 -04:00
EpicGames.Perforce.Managed
[Backout] - CL16961198
2021-07-26 17:59:19 -04:00
EpicGames.Serialization
Horde: Add IL generated serializer for reading objects. Optimized for fields ordered the same as the current class layout. Only currently supports some basic types (int, string, other objects).
2021-07-29 13:09:39 -04:00
EpicGames.Serialization.Tests
[Backout] - CL16961198
2021-07-26 17:59:19 -04:00
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