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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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77a0fcd024c26cf995096dadce7121daaf8e70b9
UnrealEngineUWP/Engine
History
ben marsh 77a0fcd024 Use CbFieldName rather than Utf8String as a parameter to CbSerializer.WriteNamed().
[CL 30547759 by ben marsh in ue5-main branch]
2024-01-10 15:44:52 -05:00
..
Binaries
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Build
NearestNeighborModel: add an option to extract geometry cache in nearest neighbor model kmeans tool
2024-01-10 14:30:41 -05:00
Config
Undo changelists 30530856, 30532438, 30534096, 30534561
2024-01-10 12:21:19 -05:00
Documentation
Documentation for build tools
2023-12-22 01:04:42 -05:00
Extras
[LiveLinkVCAM] Implement timecode via system clock or NTP pool
2023-12-20 15:31:20 -05:00
Platforms/VisionOS
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Plugins
Movie Graph:
2024-01-10 15:39:53 -05:00
Programs
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Shaders
Integrate NdoL in the MergeLocalLight when done inline in the basepass
2024-01-10 11:07:52 -05:00
Source
Use CbFieldName rather than Utf8String as a parameter to CbSerializer.WriteNamed().
2024-01-10 15:44:52 -05:00
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