Files
UnrealEngineUWP/Engine/Shaders/ScreenPixelShader.usf
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

19 lines
502 B
Plaintext

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
ScreenPixelShader.usf: Filter pixel shader source.
=============================================================================*/
#include "Common.usf"
Texture2D InTexture;
SamplerState InTextureSampler;
void Main(
FScreenVertexOutput Input,
out float4 OutColor : SV_Target0
)
{
OutColor = Texture2DSample(InTexture, InTextureSampler, Input.UV);
}