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15 lines
956 B
Plaintext
15 lines
956 B
Plaintext
<?xml version="1.0" encoding="utf-8"?>
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<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Name>A Reconstruction Filter for Plausible Motion Blur</Name>
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<Location>/Engine/Shaders/PostProcessMotionBlur.usf</Location>
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<Date>2016-06-17T12:00:28.2084259-04:00</Date>
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<Function>Efficient and good quality motion blur effect for real-time rendering based on postprocessing an existing color image with given per pixel motion vectors. </Function>
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<Justification>Our in house solution could be improve by using parts of their solution. It allows higher quality by taking depth occlusion into account.</Justification>
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<Eula>http://graphics.cs.williams.edu/papers/MotionBlurI3D12</Eula>
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<RedistributeTo>
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<EndUserGroup>Licensees</EndUserGroup>
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<EndUserGroup>Git</EndUserGroup>
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<EndUserGroup>P4</EndUserGroup>
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</RedistributeTo>
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<LicenseFolder>None</LicenseFolder>
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</TpsData> |