Files
UnrealEngineUWP/Engine/Extras/ThirdPartyNotUE/DeltaCopy/Source/StatusWindow.cpp
Matthew Griffin f180dff107 Copying //UE4/Release-Staging-4.12 to //UE4/Dev-Main
#lockdown Nick.Penwarden

(Will update with full description tomorrow)

[CL 2984534 by Matthew Griffin in Main branch]
2016-05-19 19:35:35 -04:00

59 lines
2.0 KiB
C++

/*
Copyright (C) Synametrics Technologies, Inc 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#include "StatusWindow.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
#pragma resource "*.dfm"
TfrmStatus *frmStatus;
//---------------------------------------------------------------------------
__fastcall TfrmStatus::TfrmStatus(TComponent* Owner)
: TForm(Owner)
{
parentHandle = NULL;
}
//---------------------------------------------------------------------------
void TfrmStatus::AddData(AnsiString data){
txtStatus->Lines->Add(data);
}
//---------------------------------------------------------------------------
void TfrmStatus::ClearData(){
txtStatus->Clear();
}
//---------------------------------------------------------------------------
void __fastcall TfrmStatus::btnCloseClick(TObject *Sender)
{
Close();
}
//---------------------------------------------------------------------------
void __fastcall TfrmStatus::btnTerminateClick(TObject *Sender)
{
if(parentHandle != NULL){
SendMessage(parentHandle, TERMINATE_RSYNC_TASK, 0, 0);
}
}
//---------------------------------------------------------------------------