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UnrealEngineUWP/Engine/Documentation/Source/Programming/UnrealArchitecture/Reference/Structs/Specifiers/StructSpecifiers.INT.udn
Tim Hobson 0667984585 #UE4doc #docs - Added Engine Version Field.
[CL 2703120 by Tim Hobson in Main branch]
2015-09-23 15:30:16 -04:00

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Title: Struct Specifiers
Crumbs:%ROOT%, Programming/UnrealArchitecture/Reference, Programming/UnrealArchitecture/Reference, Programming/UnrealArchitecture/Reference/Structs
Description: Keywords used when declaring gameplay structs to specify how the struct behaves with various aspects of the engine and editor.
Availability:Public
Version: 4.9
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When declaring structs, specifiers can be added to the declaration to control how the struct behaves with various
aspects of the engine and editor.
* [](Programming/UnrealArchitecture/Reference/Structs/Specifiers/Atomic)
* [](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)
* [](Programming/UnrealArchitecture/Reference/Structs/Specifiers/Immutable)
* [](Programming/UnrealArchitecture/Reference/Structs/Specifiers/NoExport)
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