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UnrealEngineUWP/Engine/Documentation/Source/Programming/Tutorials/PlayerInput/PlayerInput.CHN.udn
Jian Zhang 979816f5f3 #loc UE4DocCHN
[CL 2601820 by Jian Zhang in Main branch]
2015-06-26 02:11:19 -04:00

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Availability: Public
Title:玩家输入和Pawns
Crumbs:%ROOT%, GettingStarted
Description:通过扩展Pawn类来对玩家输入进行响应、
[VAR:Topic]
[OBJECT:Topic]
[PARAM:image]
![](newclass_topic.png)
[/PARAM]
[PARAM:title]
%Programming\Tutorials\PlayerInput:title%
[/PARAM]
[PARAM:path]
[RELATIVE:Programming\Tutorials\PlayerInput]
[/PARAM]
[PARAM:description]
%Programming\Tutorials\PlayerInput:description%
[/PARAM]
[/OBJECT]
[/VAR]
[VAR:TopicCompact]
[OBJECT:TopicCompact]
[PARAM:image]
![](newclass_topic.png)
[/PARAM]
[PARAM:title]
%Programming\Tutorials\PlayerInput:title%
[/PARAM]
[PARAM:path]
[RELATIVE:Programming\Tutorials\PlayerInput]
[/PARAM]
[PARAM:description]
%Programming\Tutorials\PlayerInput:description%
[/PARAM]
[/OBJECT]
[/VAR]
在本教程的过程中您可以通过扩展Pawn类来对玩家输入进行响应。
[OBJECT:EmbeddedVideo]
[PARAMLITERAL:width]
640
[/PARAMLITERAL]
[PARAMLITERAL:height]
360
[/PARAMLITERAL]
[PARAMLITERAL:videoid]
nTshVrOaNdY
[/PARAMLITERAL]
[/OBJECT]
[OBJECT:TopicButtonList]
[PARAM:icon]
![](%ROOT%/start_icon.png)(convert:false)
[/PARAM]
[PARAM:title]
步骤
[/PARAM]
[PARAM:description]
[/PARAM]
[PARAM:links]
* [](Programming\Tutorials\PlayerInput\1 "%Programming\Tutorials\PlayerInput\1:description%")
* [](Programming\Tutorials\PlayerInput\2 "%Programming\Tutorials\PlayerInput\2:description%")
* [](Programming\Tutorials\PlayerInput\3 "%Programming\Tutorials\PlayerInput\3:description%")
* [](Programming\Tutorials\PlayerInput\4 "%Programming\Tutorials\PlayerInput\4:description%")
[/PARAM]
[/OBJECT]