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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7740cd138b98b4e3eec345e3491c19c9afa6ce61
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private/Debugging
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nick darnell 285fca4942 Slate - Adding additional navigation information when we do perform navigation we report what system is performing the navigate, was it direct, a boundry condition, did it use the hittest grid...etc.
Slate - Also found a bug where we're not using the world switcher before calling the handler for some navigation options.


#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 6685364 via CL 6685366 via CL 6752052 via CL 6752454
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v365-6733468)

[CL 6795206 by nick darnell in Dev-Anim branch]
2019-06-03 08:36:57 -04:00
..
ConsoleSlateDebugger.cpp
Slate - Adding additional navigation information when we do perform navigation we report what system is performing the navigate, was it direct, a boundry condition, did it use the hittest grid...etc.
2019-06-03 08:36:57 -04:00
ConsoleSlateDebugger.h
Slate - Adding additional navigation information when we do perform navigation we report what system is performing the navigate, was it direct, a boundry condition, did it use the hittest grid...etc.
2019-06-03 08:36:57 -04:00
SlateDebugging.cpp
Slate - Adding additional navigation information when we do perform navigation we report what system is performing the navigate, was it direct, a boundry condition, did it use the hittest grid...etc.
2019-06-03 08:36:57 -04:00
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