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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7740cd138b98b4e3eec345e3491c19c9afa6ce61
UnrealEngineUWP/Engine/Source/Runtime/PreLoadScreen/Private
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thomas ross d90b1366cd PreLoadSettingsContainer changed to allow you to use system font per-language.
#test Android Client

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: thomas.ross
#ROBOMERGE-SOURCE: CL 6368916 via CL 6368919 via CL 6372114 via CL 6372246
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6380742 by thomas ross in Dev-Anim branch]
2019-05-08 17:10:24 -04:00
..
BuildPatchServicesPreLoadManager.cpp
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4768627
2019-01-22 06:48:04 -05:00
PreLoadScreenBase.cpp
Added ability to use system fonts for a PreLoadScreenSettingsContainer font. Allows you to lower initial size by not including fonts.
2019-05-08 01:02:45 -04:00
PreLoadScreenManager.cpp
Fixing bug where IOS was not sending background/'foreground delegate calls during a PreLoadScreen.
2019-04-18 01:29:51 -04:00
PreLoadSettingsContainer.cpp
PreLoadSettingsContainer changed to allow you to use system font per-language.
2019-05-08 17:10:24 -04:00
PreLoadSlateThreading.cpp
UE4.22 - Replace most of ENQUEUE_UNIQUE_RENDER_COMMAND_ONEPARAMETER
2019-02-22 03:57:03 -05:00
SimplePreLoadScreenWidget.cpp
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