Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterfaceObject.h
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

17 lines
399 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "TestInterfaceObject.generated.h"
UCLASS()
class UTestInterfaceObject : public UObject, public ITestInterface
{
GENERATED_BODY()
public:
UTestInterfaceObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
// UFUNCTION(BlueprintNativeEvent)
FString SomeFunction(int32 Val) const;
};