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The curve editor supports three view types by default - an absolute view (default, matches old behavior), a stacked view and a normalized view. Stacked views draw each curve separately (so non-overlapping) and normalized against their own min/max values. The normalized view draws all curves overlapping with each one normalized against its own min/max values. A tree view has been added to help effectively manage large numbers of curves. Selecting curves in the treeview controls which curves are visible in the view area. The treeview also supports pinning curves. These pinned curves will always be visible regardless of your selection in the tree view. A transform tool and a retiming tool have been implemented (via a plugin) which is enabled by default. The transform tool allows you to do a marquee selection of keys and then translate and scale the positions of these keys. The retiming tool allows you to create a 1 dimensional lattice to adjust the timing of your keys with a linear falloff between each lattice point. These tools work across multiple views at the same time which is especially useful if you are representing one dimensional data (such as event keys) in a view, as it allows you to adjust this data at the same time as your animation curves. A smoothing filter has been implemented (via a plugin) to allow running highpass and lowpass filters on your keys. Opening the curve editor in Sequencer/UMG now creates a separate dockable tab which can be resized and docked as desired. A time slider has been added to the Curve Editor which is synchronized to the playback time in Sequencer. This allows you to scrub time in the curve editor without having to find the Sequencer window and adjust time there while looking at your keys and previewing your animation in the viewport at the same time. Rudimentary support has been added for saving and later restoring a set of curves in your current session. This allows you to do a rudimentary copy/paste of entire curves but can also be useful for saving a curve, making adjustments to it and then deciding you want to go back - simply reapply the saved curve! Each curve added supports an intention name (such as "Location.X" or "FieldOfView"), and these intention names will be used when trying to apply curves. This allows you to reliably take all of the curves of a transform on one object and apply them to another object (and ensure that Location.X gets applied to the new Location.X, etc.) this can be helpful if you have a mixed set of curves buffered (such as a location and a field of view). In the event that no curves match by intention you can store and apply a single curve at a time from any intention to any other intention. The Curve Asset editors (float, vector and color curve assets) have been changed to use the new editor. They support the same treeviews, filtering and tools that the Sequencer editor does. In addition, the Color Curve asset editor adds an additional view which provides a 1 dimensional gradient editor as an easier way to visualize and edit colors instead of the channels individually. #rb Max.Chen, Andrew.Rodham #ROBOMERGE-OWNER: lina.halper #ROBOMERGE-AUTHOR: matt.hoffman #ROBOMERGE-SOURCE: CL 6631811 via CL 6633746 via CL 6633863 #ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v365-6733468) [CL 6751117 by matt hoffman in Dev-Anim branch]
1396 lines
44 KiB
C++
1396 lines
44 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "SGraphActionMenu.h"
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#include "Framework/Application/SlateApplication.h"
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#include "Widgets/Text/SRichTextBlock.h"
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#include "Widgets/Layout/SScrollBorder.h"
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#include "EditorStyleSet.h"
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#include "Styling/CoreStyle.h"
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#include "GraphEditorDragDropAction.h"
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#include "EdGraphSchema_K2.h"
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#include "K2Node.h"
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#include "EdGraphSchema_K2_Actions.h"
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#include "GraphActionNode.h"
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#include "Widgets/SToolTip.h"
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#include "IDocumentation.h"
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#include "EditorCategoryUtils.h"
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#include "Widgets/Input/SEditableTextBox.h"
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#include "Widgets/Input/SSearchBox.h"
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#include "Widgets/Text/SInlineEditableTextBlock.h"
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#define LOCTEXT_NAMESPACE "GraphActionMenu"
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//////////////////////////////////////////////////////////////////////////
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template<typename ItemType>
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class SCategoryHeaderTableRow : public STableRow < ItemType >
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{
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public:
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SLATE_BEGIN_ARGS(SCategoryHeaderTableRow)
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{}
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SLATE_DEFAULT_SLOT(typename SCategoryHeaderTableRow::FArguments, Content)
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView)
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{
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STableRow<ItemType>::ChildSlot
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.Padding(0.0f, 2.0f, 0.0f, 0.0f)
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[
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SAssignNew(ContentBorder, SBorder)
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.BorderImage(this, &SCategoryHeaderTableRow::GetBackgroundImage)
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.Padding(FMargin(0.0f, 3.0f))
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.BorderBackgroundColor(FLinearColor(.6, .6, .6, 1.0f))
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[
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SNew(SHorizontalBox)
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+ SHorizontalBox::Slot()
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.VAlign(VAlign_Center)
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.Padding(2.0f, 2.0f, 2.0f, 2.0f)
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.AutoWidth()
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[
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SNew(SExpanderArrow, STableRow< ItemType >::SharedThis(this))
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]
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+ SHorizontalBox::Slot()
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.VAlign(VAlign_Center)
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[
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InArgs._Content.Widget
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]
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]
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];
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STableRow < ItemType >::ConstructInternal(
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typename STableRow< ItemType >::FArguments()
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.Style(FEditorStyle::Get(), "DetailsView.TreeView.TableRow")
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.ShowSelection(false),
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InOwnerTableView
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);
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}
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const FSlateBrush* GetBackgroundImage() const
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{
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if ( STableRow<ItemType>::IsHovered() )
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{
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return STableRow<ItemType>::IsItemExpanded() ? FEditorStyle::GetBrush("DetailsView.CategoryTop_Hovered") : FEditorStyle::GetBrush("DetailsView.CollapsedCategory_Hovered");
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}
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else
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{
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return STableRow<ItemType>::IsItemExpanded() ? FEditorStyle::GetBrush("DetailsView.CategoryTop") : FEditorStyle::GetBrush("DetailsView.CollapsedCategory");
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}
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}
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virtual void SetContent(TSharedRef< SWidget > InContent) override
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{
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ContentBorder->SetContent(InContent);
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}
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virtual void SetRowContent(TSharedRef< SWidget > InContent) override
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{
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ContentBorder->SetContent(InContent);
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}
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private:
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TSharedPtr<SBorder> ContentBorder;
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};
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//////////////////////////////////////////////////////////////////////////
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namespace GraphActionMenuHelpers
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{
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bool ActionMatchesName(const FEdGraphSchemaAction* InGraphAction, const FName& ItemName)
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{
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bool bCheck = false;
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bCheck |= (InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2Var::StaticGetTypeId() &&
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((FEdGraphSchemaAction_K2Var*)InGraphAction)->GetVariableName() == ItemName);
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bCheck |= (InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2LocalVar::StaticGetTypeId() &&
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((FEdGraphSchemaAction_K2LocalVar*)InGraphAction)->GetVariableName() == ItemName);
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bCheck |= (InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2Graph::StaticGetTypeId() &&
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((FEdGraphSchemaAction_K2Graph*)InGraphAction)->EdGraph &&
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((FEdGraphSchemaAction_K2Graph*)InGraphAction)->EdGraph->GetFName() == ItemName);
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bCheck |= (InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2Enum::StaticGetTypeId() &&
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((FEdGraphSchemaAction_K2Enum*)InGraphAction)->GetPathName() == ItemName);
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bCheck |= (InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2Struct::StaticGetTypeId() &&
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((FEdGraphSchemaAction_K2Struct*)InGraphAction)->GetPathName() == ItemName);
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bCheck |= (InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2Delegate::StaticGetTypeId() &&
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((FEdGraphSchemaAction_K2Delegate*)InGraphAction)->GetDelegateName() == ItemName);
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const bool bIsTargetNodeSubclass = (InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2TargetNode::StaticGetTypeId()) ||
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(InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2Event::StaticGetTypeId()) ||
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(InGraphAction->GetTypeId() == FEdGraphSchemaAction_K2InputAction::StaticGetTypeId());
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bCheck |= (bIsTargetNodeSubclass &&
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((FEdGraphSchemaAction_K2TargetNode*)InGraphAction)->NodeTemplate->GetNodeTitle(ENodeTitleType::EditableTitle).ToString() == ItemName.ToString());
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return bCheck;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void SDefaultGraphActionWidget::Construct(const FArguments& InArgs, const FCreateWidgetForActionData* InCreateData)
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{
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ActionPtr = InCreateData->Action;
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MouseButtonDownDelegate = InCreateData->MouseButtonDownDelegate;
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this->ChildSlot
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[
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SNew(SHorizontalBox)
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.ToolTipText(InCreateData->Action->GetTooltipDescription())
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+ SHorizontalBox::Slot()
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.AutoWidth()
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.VAlign(VAlign_Center)
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[
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SNew(STextBlock)
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.Font(FCoreStyle::GetDefaultFontStyle("Regular", 9))
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.Text(InCreateData->Action->GetMenuDescription())
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.HighlightText(InArgs._HighlightText)
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]
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];
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}
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FReply SDefaultGraphActionWidget::OnMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
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{
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if( MouseButtonDownDelegate.Execute( ActionPtr ) )
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{
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return FReply::Handled();
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}
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return FReply::Unhandled();
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}
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//////////////////////////////////////////////////////////////////////////
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class SGraphActionCategoryWidget : public SCompoundWidget
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{
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SLATE_BEGIN_ARGS( SGraphActionCategoryWidget )
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{}
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SLATE_ATTRIBUTE( FText, HighlightText )
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SLATE_EVENT( FOnTextCommitted, OnTextCommitted )
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SLATE_EVENT( FIsSelected, IsSelected )
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SLATE_ATTRIBUTE( bool, IsReadOnly )
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SLATE_END_ARGS()
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TWeakPtr<FGraphActionNode> ActionNode;
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TAttribute<bool> IsReadOnly;
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public:
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TWeakPtr<SInlineEditableTextBlock> InlineWidget;
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void Construct( const FArguments& InArgs, TSharedPtr<FGraphActionNode> InActionNode )
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{
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ActionNode = InActionNode;
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FText CategoryTooltip;
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FString CategoryLink, CategoryExcerpt;
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FEditorCategoryUtils::GetCategoryTooltipInfo(*InActionNode->GetDisplayName().ToString(), CategoryTooltip, CategoryLink, CategoryExcerpt);
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TSharedRef<SToolTip> ToolTipWidget = IDocumentation::Get()->CreateToolTip(CategoryTooltip, NULL, CategoryLink, CategoryExcerpt);
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IsReadOnly = InArgs._IsReadOnly;
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this->ChildSlot
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[
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SNew(SHorizontalBox)
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+SHorizontalBox::Slot()
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.VAlign(VAlign_Center)
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[
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SAssignNew(InlineWidget, SInlineEditableTextBlock)
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.Font( FCoreStyle::GetDefaultFontStyle("Bold", 9) )
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.Text( FEditorCategoryUtils::GetCategoryDisplayString(InActionNode->GetDisplayName()) )
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.ToolTip( ToolTipWidget )
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.HighlightText( InArgs._HighlightText )
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.OnVerifyTextChanged( this, &SGraphActionCategoryWidget::OnVerifyTextChanged )
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.OnTextCommitted( InArgs._OnTextCommitted )
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.IsSelected( InArgs._IsSelected )
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.IsReadOnly( InArgs._IsReadOnly )
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]
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];
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}
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// SWidget interface
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virtual FReply OnDrop( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEvent ) override
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{
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TSharedPtr<FGraphEditorDragDropAction> GraphDropOp = DragDropEvent.GetOperationAs<FGraphEditorDragDropAction>();
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if (GraphDropOp.IsValid())
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{
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GraphDropOp->DroppedOnCategory( ActionNode.Pin()->GetCategoryPath() );
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return FReply::Handled();
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}
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return FReply::Unhandled();
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}
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virtual void OnDragEnter( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEvent ) override
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{
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TSharedPtr<FGraphEditorDragDropAction> GraphDropOp = DragDropEvent.GetOperationAs<FGraphEditorDragDropAction>();
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if (GraphDropOp.IsValid())
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{
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GraphDropOp->SetHoveredCategoryName( ActionNode.Pin()->GetDisplayName() );
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}
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}
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virtual void OnDragLeave( const FDragDropEvent& DragDropEvent ) override
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{
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TSharedPtr<FGraphEditorDragDropAction> GraphDropOp = DragDropEvent.GetOperationAs<FGraphEditorDragDropAction>();
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if (GraphDropOp.IsValid())
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{
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GraphDropOp->SetHoveredCategoryName( FText::GetEmpty() );
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}
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}
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// End of SWidget interface
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/** Callback for the SInlineEditableTextBlock to verify the text before commit */
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bool OnVerifyTextChanged(const FText& InText, FText& OutErrorMessage)
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{
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if(InText.ToString().Len() > NAME_SIZE)
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{
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OutErrorMessage = LOCTEXT("CategoryNameTooLong_Error", "Name too long!");
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return false;
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}
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return true;
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}
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};
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//////////////////////////////////////////////////////////////////////////
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void SGraphActionMenu::Construct( const FArguments& InArgs, bool bIsReadOnly/* = true*/ )
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{
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this->SelectedSuggestion = INDEX_NONE;
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this->bIgnoreUIUpdate = false;
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this->bUseSectionStyling = InArgs._UseSectionStyling;
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this->bAutoExpandActionMenu = InArgs._AutoExpandActionMenu;
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this->bShowFilterTextBox = InArgs._ShowFilterTextBox;
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this->bAlphaSortItems = InArgs._AlphaSortItems;
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this->OnActionSelected = InArgs._OnActionSelected;
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this->OnActionDoubleClicked = InArgs._OnActionDoubleClicked;
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this->OnActionDragged = InArgs._OnActionDragged;
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this->OnCategoryDragged = InArgs._OnCategoryDragged;
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this->OnCreateWidgetForAction = InArgs._OnCreateWidgetForAction;
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this->OnCreateCustomRowExpander = InArgs._OnCreateCustomRowExpander;
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this->OnCollectAllActions = InArgs._OnCollectAllActions;
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this->OnCollectStaticSections = InArgs._OnCollectStaticSections;
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this->OnCategoryTextCommitted = InArgs._OnCategoryTextCommitted;
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this->OnCanRenameSelectedAction = InArgs._OnCanRenameSelectedAction;
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this->OnGetSectionTitle = InArgs._OnGetSectionTitle;
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this->OnGetSectionToolTip = InArgs._OnGetSectionToolTip;
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this->OnGetSectionWidget = InArgs._OnGetSectionWidget;
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this->FilteredRootAction = FGraphActionNode::NewRootNode();
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this->OnActionMatchesName = InArgs._OnActionMatchesName;
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// If a delegate for filtering text is passed in, assign it so that it will be used instead of the built-in filter box
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if(InArgs._OnGetFilterText.IsBound())
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{
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this->OnGetFilterText = InArgs._OnGetFilterText;
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}
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TreeView = SNew(STreeView< TSharedPtr<FGraphActionNode> >)
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.ItemHeight(24)
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.TreeItemsSource(&(this->FilteredRootAction->Children))
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.OnGenerateRow(this, &SGraphActionMenu::MakeWidget, bIsReadOnly)
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.OnSelectionChanged(this, &SGraphActionMenu::OnItemSelected)
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.OnMouseButtonDoubleClick(this, &SGraphActionMenu::OnItemDoubleClicked)
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.OnContextMenuOpening(InArgs._OnContextMenuOpening)
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.OnGetChildren(this, &SGraphActionMenu::OnGetChildrenForCategory)
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.SelectionMode(ESelectionMode::Single)
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.OnItemScrolledIntoView(this, &SGraphActionMenu::OnItemScrolledIntoView)
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.OnSetExpansionRecursive(this, &SGraphActionMenu::OnSetExpansionRecursive)
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.HighlightParentNodesForSelection(true);
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this->ChildSlot
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[
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SNew(SVerticalBox)
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// FILTER BOX
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+SVerticalBox::Slot()
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.AutoHeight()
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[
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SAssignNew(FilterTextBox, SSearchBox)
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// If there is an external filter delegate, do not display this filter box
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.Visibility(InArgs._OnGetFilterText.IsBound()? EVisibility::Collapsed : EVisibility::Visible)
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.OnTextChanged( this, &SGraphActionMenu::OnFilterTextChanged )
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.OnTextCommitted( this, &SGraphActionMenu::OnFilterTextCommitted )
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]
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// ACTION LIST
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+SVerticalBox::Slot()
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.Padding(FMargin(0.0f, 2.0f, 0.0f, 0.0f))
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.FillHeight(1.f)
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[
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SNew(SScrollBorder, TreeView.ToSharedRef())
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[
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TreeView.ToSharedRef()
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]
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]
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];
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// When the search box has focus, we want first chance handling of any key down events so we can handle the up/down and escape keys the way we want
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FilterTextBox->SetOnKeyDownHandler(FOnKeyDown::CreateSP(this, &SGraphActionMenu::OnKeyDown));
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if (!InArgs._ShowFilterTextBox)
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{
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FilterTextBox->SetVisibility(EVisibility::Collapsed);
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}
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// Get all actions.
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RefreshAllActions(false);
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}
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void SGraphActionMenu::RefreshAllActions(bool bPreserveExpansion, bool bHandleOnSelectionEvent/*=true*/)
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{
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// Save Selection (of only the first selected thing)
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TArray< TSharedPtr<FGraphActionNode> > SelectedNodes = TreeView->GetSelectedItems();
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TSharedPtr<FGraphActionNode> SelectedAction = SelectedNodes.Num() > 0 ? SelectedNodes[0] : nullptr;
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AllActions.Empty();
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OnCollectAllActions.ExecuteIfBound(AllActions);
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GenerateFilteredItems(bPreserveExpansion);
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// Re-apply selection #0 if possible
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if (SelectedAction.IsValid())
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{
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// Clear the selection, we will be re-selecting the previous action
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TreeView->ClearSelection();
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if(bHandleOnSelectionEvent)
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{
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SelectItemByName(*SelectedAction->GetDisplayName().ToString(), ESelectInfo::OnMouseClick, SelectedAction->SectionID, SelectedNodes[0]->IsCategoryNode());
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}
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else
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{
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// If we do not want to handle the selection, set it directly so it will reselect the item but not handle the event.
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SelectItemByName(*SelectedAction->GetDisplayName().ToString(), ESelectInfo::Direct, SelectedAction->SectionID, SelectedNodes[0]->IsCategoryNode());
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}
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}
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}
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void SGraphActionMenu::GetSectionExpansion(TMap<int32, bool>& SectionExpansion) const
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{
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}
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void SGraphActionMenu::SetSectionExpansion(const TMap<int32, bool>& InSectionExpansion)
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{
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for ( auto& PossibleSection : FilteredRootAction->Children )
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{
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if ( PossibleSection->IsSectionHeadingNode() )
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{
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const bool* IsExpanded = InSectionExpansion.Find(PossibleSection->SectionID);
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if ( IsExpanded != nullptr )
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{
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TreeView->SetItemExpansion(PossibleSection, *IsExpanded);
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}
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}
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}
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}
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TSharedRef<SEditableTextBox> SGraphActionMenu::GetFilterTextBox()
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{
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return FilterTextBox.ToSharedRef();
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}
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void SGraphActionMenu::GetSelectedActions(TArray< TSharedPtr<FEdGraphSchemaAction> >& OutSelectedActions) const
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{
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OutSelectedActions.Empty();
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TArray< TSharedPtr<FGraphActionNode> > SelectedNodes = TreeView->GetSelectedItems();
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if(SelectedNodes.Num() > 0)
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{
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for ( int32 NodeIndex = 0; NodeIndex < SelectedNodes.Num(); NodeIndex++ )
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{
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OutSelectedActions.Append( SelectedNodes[NodeIndex]->Actions );
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}
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}
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}
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void SGraphActionMenu::OnRequestRenameOnActionNode()
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{
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TArray< TSharedPtr<FGraphActionNode> > SelectedNodes = TreeView->GetSelectedItems();
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if(SelectedNodes.Num() > 0)
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{
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if (!SelectedNodes[0]->BroadcastRenameRequest())
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{
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TreeView->RequestScrollIntoView(SelectedNodes[0]);
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}
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}
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}
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bool SGraphActionMenu::CanRequestRenameOnActionNode() const
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{
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TArray< TSharedPtr<FGraphActionNode> > SelectedNodes = TreeView->GetSelectedItems();
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if(SelectedNodes.Num() == 1 && OnCanRenameSelectedAction.IsBound())
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{
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return OnCanRenameSelectedAction.Execute(SelectedNodes[0]);
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}
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return false;
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}
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FString SGraphActionMenu::GetSelectedCategoryName() const
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{
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TArray< TSharedPtr<FGraphActionNode> > SelectedNodes = TreeView->GetSelectedItems();
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return (SelectedNodes.Num() > 0) ? SelectedNodes[0]->GetDisplayName().ToString() : FString();
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}
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void SGraphActionMenu::GetSelectedCategorySubActions(TArray<TSharedPtr<FEdGraphSchemaAction>>& OutActions) const
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{
|
|
TArray< TSharedPtr<FGraphActionNode> > SelectedNodes = TreeView->GetSelectedItems();
|
|
for ( int32 SelectionIndex = 0; SelectionIndex < SelectedNodes.Num(); SelectionIndex++ )
|
|
{
|
|
if ( SelectedNodes[SelectionIndex].IsValid() )
|
|
{
|
|
GetCategorySubActions(SelectedNodes[SelectionIndex], OutActions);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SGraphActionMenu::GetCategorySubActions(TWeakPtr<FGraphActionNode> InAction, TArray<TSharedPtr<FEdGraphSchemaAction>>& OutActions) const
|
|
{
|
|
if(InAction.IsValid())
|
|
{
|
|
TSharedPtr<FGraphActionNode> CategoryNode = InAction.Pin();
|
|
TArray<TSharedPtr<FGraphActionNode>> Children;
|
|
CategoryNode->GetLeafNodes(Children);
|
|
|
|
for (int32 i = 0; i < Children.Num(); ++i)
|
|
{
|
|
TSharedPtr<FGraphActionNode> CurrentChild = Children[i];
|
|
|
|
if (CurrentChild.IsValid() && CurrentChild->IsActionNode())
|
|
{
|
|
for ( int32 ActionIndex = 0; ActionIndex != CurrentChild->Actions.Num(); ActionIndex++ )
|
|
{
|
|
OutActions.Add(CurrentChild->Actions[ActionIndex]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SGraphActionMenu::SelectItemByName(const FName& ItemName, ESelectInfo::Type SelectInfo, int32 SectionId/* = INDEX_NONE */, bool bIsCategory/* = false*/)
|
|
{
|
|
if (ItemName != NAME_None)
|
|
{
|
|
TSharedPtr<FGraphActionNode> SelectionNode;
|
|
|
|
TArray<TSharedPtr<FGraphActionNode>> GraphNodes;
|
|
FilteredRootAction->GetAllNodes(GraphNodes);
|
|
for (int32 i = 0; i < GraphNodes.Num() && !SelectionNode.IsValid(); ++i)
|
|
{
|
|
TSharedPtr<FGraphActionNode> CurrentGraphNode = GraphNodes[i];
|
|
FEdGraphSchemaAction* GraphAction = CurrentGraphNode->GetPrimaryAction().Get();
|
|
|
|
// If the user is attempting to select a category, make sure it's a category
|
|
if( CurrentGraphNode->IsCategoryNode() == bIsCategory )
|
|
{
|
|
if(SectionId == INDEX_NONE || CurrentGraphNode->SectionID == SectionId)
|
|
{
|
|
if (GraphAction)
|
|
{
|
|
if ((OnActionMatchesName.IsBound() && OnActionMatchesName.Execute(GraphAction, ItemName)) || GraphActionMenuHelpers::ActionMatchesName(GraphAction, ItemName))
|
|
{
|
|
SelectionNode = GraphNodes[i];
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (CurrentGraphNode->GetDisplayName().ToString() == FName::NameToDisplayString(ItemName.ToString(), false))
|
|
{
|
|
SelectionNode = CurrentGraphNode;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// One of the children may match
|
|
for(int32 ChildIdx = 0; ChildIdx < CurrentGraphNode->Children.Num() && !SelectionNode.IsValid(); ++ChildIdx)
|
|
{
|
|
TSharedPtr<FGraphActionNode> CurrentChildNode = CurrentGraphNode->Children[ChildIdx];
|
|
|
|
for ( int32 ActionIndex = 0; ActionIndex < CurrentChildNode->Actions.Num(); ActionIndex++ )
|
|
{
|
|
FEdGraphSchemaAction* ChildGraphAction = CurrentChildNode->Actions[ActionIndex].Get();
|
|
|
|
// If the user is attempting to select a category, make sure it's a category
|
|
if( CurrentChildNode->IsCategoryNode() == bIsCategory )
|
|
{
|
|
if(SectionId == INDEX_NONE || CurrentChildNode->SectionID == SectionId)
|
|
{
|
|
if(ChildGraphAction)
|
|
{
|
|
if ((OnActionMatchesName.IsBound() && OnActionMatchesName.Execute(ChildGraphAction, ItemName)) || GraphActionMenuHelpers::ActionMatchesName(ChildGraphAction, ItemName))
|
|
{
|
|
SelectionNode = GraphNodes[i]->Children[ChildIdx];
|
|
|
|
break;
|
|
}
|
|
}
|
|
else if (CurrentChildNode->GetDisplayName().ToString() == FName::NameToDisplayString(ItemName.ToString(), false))
|
|
{
|
|
SelectionNode = CurrentChildNode;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(SelectionNode.IsValid())
|
|
{
|
|
// Expand the parent nodes
|
|
for (TSharedPtr<FGraphActionNode> ParentAction = SelectionNode->GetParentNode().Pin(); ParentAction.IsValid(); ParentAction = ParentAction->GetParentNode().Pin())
|
|
{
|
|
TreeView->SetItemExpansion(ParentAction, true);
|
|
}
|
|
|
|
// Select the node
|
|
TreeView->SetSelection(SelectionNode,SelectInfo);
|
|
TreeView->RequestScrollIntoView(SelectionNode);
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TreeView->ClearSelection();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void SGraphActionMenu::ExpandCategory(const FText& CategoryName)
|
|
{
|
|
if (!CategoryName.IsEmpty())
|
|
{
|
|
TArray<TSharedPtr<FGraphActionNode>> GraphNodes;
|
|
FilteredRootAction->GetAllNodes(GraphNodes);
|
|
for (int32 i = 0; i < GraphNodes.Num(); ++i)
|
|
{
|
|
if (GraphNodes[i]->GetDisplayName().EqualTo(CategoryName))
|
|
{
|
|
GraphNodes[i]->ExpandAllChildren(TreeView);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool CompareGraphActionNode(TSharedPtr<FGraphActionNode> A, TSharedPtr<FGraphActionNode> B)
|
|
{
|
|
check(A.IsValid());
|
|
check(B.IsValid());
|
|
|
|
// First check grouping is the same
|
|
if (A->GetDisplayName().ToString() != B->GetDisplayName().ToString())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (A->SectionID != B->SectionID)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (A->HasValidAction() && B->HasValidAction())
|
|
{
|
|
return A->GetPrimaryAction()->GetMenuDescription().CompareTo(B->GetPrimaryAction()->GetMenuDescription()) == 0;
|
|
}
|
|
else if(!A->HasValidAction() && !B->HasValidAction())
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
template<typename ItemType, typename ComparisonType>
|
|
void RestoreExpansionState(TSharedPtr< STreeView<ItemType> > InTree, const TArray<ItemType>& ItemSource, const TSet<ItemType>& OldExpansionState, ComparisonType ComparisonFunction)
|
|
{
|
|
check(InTree.IsValid());
|
|
|
|
// Iterate over new tree items
|
|
for(int32 ItemIdx=0; ItemIdx<ItemSource.Num(); ItemIdx++)
|
|
{
|
|
ItemType NewItem = ItemSource[ItemIdx];
|
|
|
|
// Look through old expansion state
|
|
for (typename TSet<ItemType>::TConstIterator OldExpansionIter(OldExpansionState); OldExpansionIter; ++OldExpansionIter)
|
|
{
|
|
const ItemType OldItem = *OldExpansionIter;
|
|
// See if this matches this new item
|
|
if(ComparisonFunction(OldItem, NewItem))
|
|
{
|
|
// It does, so expand it
|
|
InTree->SetItemExpansion(NewItem, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SGraphActionMenu::GenerateFilteredItems(bool bPreserveExpansion)
|
|
{
|
|
// First, save off current expansion state
|
|
TSet< TSharedPtr<FGraphActionNode> > OldExpansionState;
|
|
if(bPreserveExpansion)
|
|
{
|
|
TreeView->GetExpandedItems(OldExpansionState);
|
|
}
|
|
|
|
// Clear the filtered root action
|
|
FilteredRootAction->ClearChildren();
|
|
|
|
// Collect the list of always visible sections if any, and force the creation of those sections.
|
|
if ( OnCollectStaticSections.IsBound() )
|
|
{
|
|
TArray<int32> StaticSectionIDs;
|
|
OnCollectStaticSections.Execute(StaticSectionIDs);
|
|
|
|
for ( int32 i = 0; i < StaticSectionIDs.Num(); i++ )
|
|
{
|
|
FilteredRootAction->AddSection(0, StaticSectionIDs[i]);
|
|
}
|
|
}
|
|
|
|
// Trim and sanitized the filter text (so that it more likely matches the action descriptions)
|
|
FString TrimmedFilterString = FText::TrimPrecedingAndTrailing(GetFilterText()).ToString();
|
|
|
|
// Tokenize the search box text into a set of terms; all of them must be present to pass the filter
|
|
TArray<FString> FilterTerms;
|
|
TrimmedFilterString.ParseIntoArray(FilterTerms, TEXT(" "), true);
|
|
for (auto& String : FilterTerms)
|
|
{
|
|
String = String.ToLower();
|
|
}
|
|
|
|
// Generate a list of sanitized versions of the strings
|
|
TArray<FString> SanitizedFilterTerms;
|
|
for (int32 iFilters = 0; iFilters < FilterTerms.Num() ; iFilters++)
|
|
{
|
|
FString EachString = FName::NameToDisplayString( FilterTerms[iFilters], false );
|
|
EachString = EachString.Replace( TEXT( " " ), TEXT( "" ) );
|
|
SanitizedFilterTerms.Add( EachString );
|
|
}
|
|
ensure( SanitizedFilterTerms.Num() == FilterTerms.Num() );// Both of these should match !
|
|
|
|
const bool bRequiresFiltering = FilterTerms.Num() > 0;
|
|
int32 BestMatchCount = 0;
|
|
int32 BestMatchIndex = INDEX_NONE;
|
|
for (int32 CurTypeIndex=0; CurTypeIndex < AllActions.GetNumActions(); ++CurTypeIndex)
|
|
{
|
|
FGraphActionListBuilderBase::ActionGroup& CurrentAction = AllActions.GetAction( CurTypeIndex );
|
|
|
|
// If we're filtering, search check to see if we need to show this action
|
|
bool bShowAction = true;
|
|
int32 EachWeight = 0;
|
|
if (bRequiresFiltering)
|
|
{
|
|
// Combine the actions string, separate with \n so terms don't run into each other, and remove the spaces (incase the user is searching for a variable)
|
|
// In the case of groups containing multiple actions, they will have been created and added at the same place in the code, using the same description
|
|
// and keywords, so we only need to use the first one for filtering.
|
|
const FString& SearchText = CurrentAction.GetSearchTextForFirstAction();
|
|
|
|
FString EachTermSanitized;
|
|
for (int32 FilterIndex = 0; (FilterIndex < FilterTerms.Num()) && bShowAction; ++FilterIndex)
|
|
{
|
|
const bool bMatchesTerm = (SearchText.Contains(FilterTerms[FilterIndex], ESearchCase::CaseSensitive) || (SearchText.Contains(SanitizedFilterTerms[FilterIndex], ESearchCase::CaseSensitive) == true));
|
|
bShowAction = bShowAction && bMatchesTerm;
|
|
}
|
|
|
|
// Only if we are going to show the action do we want to generate the weight of the filter text
|
|
if (bShowAction)
|
|
{
|
|
// Get the 'weight' of this in relation to the filter
|
|
EachWeight = GetActionFilteredWeight( CurrentAction, FilterTerms, SanitizedFilterTerms );
|
|
}
|
|
}
|
|
|
|
if (bShowAction)
|
|
{
|
|
// If this action has a greater relevance than others, cache its index.
|
|
if( EachWeight > BestMatchCount )
|
|
{
|
|
BestMatchCount = EachWeight;
|
|
BestMatchIndex = CurTypeIndex;
|
|
}
|
|
FilteredRootAction->AddChild(CurrentAction);
|
|
}
|
|
}
|
|
FilteredRootAction->SortChildren(bAlphaSortItems, /*bRecursive =*/true);
|
|
|
|
TreeView->RequestTreeRefresh();
|
|
|
|
// Update the filtered list (needs to be done in a separate pass because the list is sorted as items are inserted)
|
|
FilteredActionNodes.Empty();
|
|
FilteredRootAction->GetLeafNodes(FilteredActionNodes);
|
|
|
|
// Get _all_ new nodes (flattened tree basically)
|
|
TArray< TSharedPtr<FGraphActionNode> > AllNodes;
|
|
FilteredRootAction->GetAllNodes(AllNodes);
|
|
|
|
// If theres a BestMatchIndex find it in the actions nodes and select it (maybe this should check the current selected suggestion first ?)
|
|
if( BestMatchIndex != INDEX_NONE )
|
|
{
|
|
FGraphActionListBuilderBase::ActionGroup& FilterSelectAction = AllActions.GetAction( BestMatchIndex );
|
|
if( FilterSelectAction.Actions[0].IsValid() == true )
|
|
{
|
|
for (int32 iNode = 0; iNode < FilteredActionNodes.Num() ; iNode++)
|
|
{
|
|
if( FilteredActionNodes[ iNode ].Get()->GetPrimaryAction() == FilterSelectAction.Actions[ 0 ] )
|
|
{
|
|
SelectedSuggestion = iNode;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Make sure the selected suggestion stays within the filtered list
|
|
if ((SelectedSuggestion >= 0) && (FilteredActionNodes.Num() > 0))
|
|
{
|
|
//@TODO: Should try to actually maintain the highlight on the same item if it survived the filtering
|
|
SelectedSuggestion = FMath::Clamp<int32>(SelectedSuggestion, 0, FilteredActionNodes.Num() - 1);
|
|
MarkActiveSuggestion();
|
|
}
|
|
else
|
|
{
|
|
SelectedSuggestion = INDEX_NONE;
|
|
}
|
|
|
|
|
|
if (ShouldExpandNodes())
|
|
{
|
|
// Expand all
|
|
FilteredRootAction->ExpandAllChildren(TreeView);
|
|
}
|
|
else
|
|
{
|
|
// Expand to match the old state
|
|
RestoreExpansionState< TSharedPtr<FGraphActionNode> >(TreeView, AllNodes, OldExpansionState, CompareGraphActionNode);
|
|
}
|
|
}
|
|
|
|
int32 SGraphActionMenu::GetActionFilteredWeight( const FGraphActionListBuilderBase::ActionGroup& InCurrentAction, const TArray<FString>& InFilterTerms, const TArray<FString>& InSanitizedFilterTerms )
|
|
{
|
|
// The overall 'weight'
|
|
int32 TotalWeight = 0;
|
|
|
|
// Some simple weight figures to help find the most appropriate match
|
|
const int32 WholeMatchWeightMultiplier = 2;
|
|
const int32 WholeMatchLocalizedWeightMultiplier = 3;
|
|
const int32 DescriptionWeight = 10;
|
|
const int32 CategoryWeight = 1;
|
|
const int32 NodeTitleWeight = 1;
|
|
const int32 KeywordWeight = 4;
|
|
|
|
// Helper array
|
|
struct FArrayWithWeight
|
|
{
|
|
FArrayWithWeight(const TArray< FString >* InArray, int32 InWeight)
|
|
: Array(InArray)
|
|
, Weight(InWeight)
|
|
{
|
|
}
|
|
|
|
const TArray< FString >* Array;
|
|
int32 Weight;
|
|
};
|
|
|
|
// Setup an array of arrays so we can do a weighted search
|
|
TArray< FArrayWithWeight > WeightedArrayList;
|
|
|
|
int32 Action = 0;
|
|
if( InCurrentAction.Actions[Action].IsValid() == true )
|
|
{
|
|
// Combine the actions string, separate with \n so terms don't run into each other, and remove the spaces (incase the user is searching for a variable)
|
|
// In the case of groups containing multiple actions, they will have been created and added at the same place in the code, using the same description
|
|
// and keywords, so we only need to use the first one for filtering.
|
|
const FString& SearchText = InCurrentAction.GetSearchTextForFirstAction();
|
|
|
|
// First the localized keywords
|
|
WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetLocalizedSearchKeywordsArrayForFirstAction(), KeywordWeight));
|
|
|
|
// The localized description
|
|
WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetLocalizedMenuDescriptionArrayForFirstAction(), DescriptionWeight));
|
|
|
|
// The node search localized title weight
|
|
WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetLocalizedSearchTitleArrayForFirstAction(), NodeTitleWeight));
|
|
|
|
// The localized category
|
|
WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetLocalizedSearchCategoryArrayForFirstAction(), CategoryWeight));
|
|
|
|
// First the keywords
|
|
int32 NonLocalizedFirstIndex = WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetSearchKeywordsArrayForFirstAction(), KeywordWeight));
|
|
|
|
// The description
|
|
WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetMenuDescriptionArrayForFirstAction(), DescriptionWeight));
|
|
|
|
// The node search title weight
|
|
WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetSearchTitleArrayForFirstAction(), NodeTitleWeight));
|
|
|
|
// The category
|
|
WeightedArrayList.Add(FArrayWithWeight(&InCurrentAction.GetSearchCategoryArrayForFirstAction(), CategoryWeight));
|
|
|
|
// Now iterate through all the filter terms and calculate a 'weight' using the values and multipliers
|
|
const FString* EachTerm = nullptr;
|
|
const FString* EachTermSanitized = nullptr;
|
|
for (int32 FilterIndex = 0; FilterIndex < InFilterTerms.Num(); ++FilterIndex)
|
|
{
|
|
EachTerm = &InFilterTerms[FilterIndex];
|
|
EachTermSanitized = &InSanitizedFilterTerms[FilterIndex];
|
|
if( SearchText.Contains( *EachTerm, ESearchCase::CaseSensitive ) )
|
|
{
|
|
TotalWeight += 2;
|
|
}
|
|
else if (SearchText.Contains(*EachTermSanitized, ESearchCase::CaseSensitive))
|
|
{
|
|
TotalWeight++;
|
|
}
|
|
// Now check the weighted lists (We could further improve the hit weight by checking consecutive word matches)
|
|
for (int32 iFindCount = 0; iFindCount < WeightedArrayList.Num() ; iFindCount++)
|
|
{
|
|
int32 WeightPerList = 0;
|
|
const TArray<FString>& KeywordArray = *WeightedArrayList[iFindCount].Array;
|
|
int32 EachWeight = WeightedArrayList[iFindCount].Weight;
|
|
int32 WholeMatchCount = 0;
|
|
int32 WholeMatchMultiplier = (iFindCount < NonLocalizedFirstIndex) ? WholeMatchLocalizedWeightMultiplier : WholeMatchWeightMultiplier;
|
|
|
|
for (int32 iEachWord = 0; iEachWord < KeywordArray.Num() ; iEachWord++)
|
|
{
|
|
// If we get an exact match weight the find count to get exact matches higher priority
|
|
if (KeywordArray[iEachWord].StartsWith(*EachTerm, ESearchCase::CaseSensitive))
|
|
{
|
|
if (iEachWord == 0)
|
|
{
|
|
WeightPerList += EachWeight * WholeMatchMultiplier;
|
|
}
|
|
else
|
|
{
|
|
WeightPerList += EachWeight;
|
|
}
|
|
WholeMatchCount++;
|
|
}
|
|
else if (KeywordArray[iEachWord].Contains(*EachTerm, ESearchCase::CaseSensitive))
|
|
{
|
|
WeightPerList += EachWeight;
|
|
}
|
|
if (KeywordArray[iEachWord].StartsWith(*EachTermSanitized, ESearchCase::CaseSensitive))
|
|
{
|
|
if (iEachWord == 0)
|
|
{
|
|
WeightPerList += EachWeight * WholeMatchMultiplier;
|
|
}
|
|
else
|
|
{
|
|
WeightPerList += EachWeight;
|
|
}
|
|
WholeMatchCount++;
|
|
}
|
|
else if (KeywordArray[iEachWord].Contains(*EachTermSanitized, ESearchCase::CaseSensitive))
|
|
{
|
|
WeightPerList += EachWeight / 2;
|
|
}
|
|
}
|
|
// Increase the weight if theres a larger % of matches in the keyword list
|
|
if( WholeMatchCount != 0 )
|
|
{
|
|
int32 PercentAdjust = ( 100 / KeywordArray.Num() ) * WholeMatchCount;
|
|
WeightPerList *= PercentAdjust;
|
|
}
|
|
TotalWeight += WeightPerList;
|
|
}
|
|
}
|
|
}
|
|
return TotalWeight;
|
|
}
|
|
|
|
// Returns true if the tree should be autoexpanded
|
|
bool SGraphActionMenu::ShouldExpandNodes() const
|
|
{
|
|
// Expand all the categories that have filter results, or when there are only a few to show
|
|
const bool bFilterActive = !GetFilterText().IsEmpty();
|
|
const bool bOnlyAFewTotal = AllActions.GetNumActions() < 10;
|
|
|
|
return bFilterActive || bOnlyAFewTotal || bAutoExpandActionMenu;
|
|
}
|
|
|
|
bool SGraphActionMenu::CanRenameNode(TWeakPtr<FGraphActionNode> InNode) const
|
|
{
|
|
return !OnCanRenameSelectedAction.Execute(InNode);
|
|
}
|
|
|
|
void SGraphActionMenu::OnFilterTextChanged( const FText& InFilterText )
|
|
{
|
|
// Reset the selection if the string is empty
|
|
if( InFilterText.IsEmpty() == true )
|
|
{
|
|
SelectedSuggestion = INDEX_NONE;
|
|
}
|
|
GenerateFilteredItems(false);
|
|
}
|
|
|
|
void SGraphActionMenu::OnFilterTextCommitted(const FText& InText, ETextCommit::Type CommitInfo)
|
|
{
|
|
if (CommitInfo == ETextCommit::OnEnter)
|
|
{
|
|
TryToSpawnActiveSuggestion();
|
|
}
|
|
}
|
|
|
|
bool SGraphActionMenu::TryToSpawnActiveSuggestion()
|
|
{
|
|
TArray< TSharedPtr<FGraphActionNode> > SelectionList = TreeView->GetSelectedItems();
|
|
|
|
if (SelectionList.Num() == 1)
|
|
{
|
|
// This isnt really a keypress - its Direct, but its always called from a keypress function. (Maybe pass the selectinfo in ?)
|
|
OnItemSelected( SelectionList[0], ESelectInfo::OnKeyPress );
|
|
return true;
|
|
}
|
|
else if (FilteredActionNodes.Num() == 1)
|
|
{
|
|
OnItemSelected( FilteredActionNodes[0], ESelectInfo::OnKeyPress );
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void SGraphActionMenu::OnGetChildrenForCategory( TSharedPtr<FGraphActionNode> InItem, TArray< TSharedPtr<FGraphActionNode> >& OutChildren )
|
|
{
|
|
if (InItem->Children.Num())
|
|
{
|
|
OutChildren = InItem->Children;
|
|
}
|
|
}
|
|
|
|
void SGraphActionMenu::OnNameTextCommitted(const FText& NewText, ETextCommit::Type InTextCommit, TWeakPtr< FGraphActionNode > InAction )
|
|
{
|
|
if(OnCategoryTextCommitted.IsBound())
|
|
{
|
|
OnCategoryTextCommitted.Execute(NewText, InTextCommit, InAction);
|
|
}
|
|
}
|
|
|
|
void SGraphActionMenu::OnItemScrolledIntoView( TSharedPtr<FGraphActionNode> InActionNode, const TSharedPtr<ITableRow>& InWidget )
|
|
{
|
|
if (InActionNode->IsRenameRequestPending())
|
|
{
|
|
InActionNode->BroadcastRenameRequest();
|
|
}
|
|
}
|
|
|
|
TSharedRef<ITableRow> SGraphActionMenu::MakeWidget( TSharedPtr<FGraphActionNode> InItem, const TSharedRef<STableViewBase>& OwnerTable, bool bIsReadOnly )
|
|
{
|
|
TSharedPtr<IToolTip> SectionToolTip;
|
|
|
|
if ( InItem->IsSectionHeadingNode() )
|
|
{
|
|
if ( OnGetSectionToolTip.IsBound() )
|
|
{
|
|
SectionToolTip = OnGetSectionToolTip.Execute(InItem->SectionID);
|
|
}
|
|
}
|
|
|
|
// In the case of FGraphActionNodes that have multiple actions, all of the actions will
|
|
// have the same text as they will have been created at the same point - only the actual
|
|
// action itself will differ, which is why parts of this function only refer to InItem->Actions[0]
|
|
// rather than iterating over the array
|
|
|
|
// Create the widget but do not add any content, the widget is needed to pass the IsSelectedExclusively function down to the potential SInlineEditableTextBlock widget
|
|
TSharedPtr< STableRow< TSharedPtr<FGraphActionNode> > > TableRow;
|
|
|
|
if ( InItem->IsSectionHeadingNode() )
|
|
{
|
|
TableRow = SNew(SCategoryHeaderTableRow< TSharedPtr<FGraphActionNode> >, OwnerTable)
|
|
.ToolTip(SectionToolTip);
|
|
}
|
|
else
|
|
{
|
|
const FTableRowStyle* Style = bUseSectionStyling ? &FEditorStyle::Get().GetWidgetStyle<FTableRowStyle>("TableView.DarkRow") : &FCoreStyle::Get().GetWidgetStyle<FTableRowStyle>("TableView.Row");
|
|
|
|
TableRow = SNew(STableRow< TSharedPtr<FGraphActionNode> >, OwnerTable)
|
|
.Style(Style)
|
|
.OnDragDetected(this, &SGraphActionMenu::OnItemDragDetected)
|
|
.ShowSelection(!InItem->IsSeparator());
|
|
}
|
|
|
|
TSharedPtr<SHorizontalBox> RowContainer;
|
|
TableRow->SetRowContent
|
|
(
|
|
SAssignNew(RowContainer, SHorizontalBox)
|
|
);
|
|
|
|
TSharedPtr<SWidget> RowContent;
|
|
FMargin RowPadding = FMargin(0, 2);
|
|
|
|
if( InItem->IsActionNode() )
|
|
{
|
|
check(InItem->HasValidAction());
|
|
|
|
FCreateWidgetForActionData CreateData(&InItem->OnRenameRequest());
|
|
CreateData.Action = InItem->GetPrimaryAction();
|
|
CreateData.HighlightText = TAttribute<FText>(this, &SGraphActionMenu::GetFilterText);
|
|
CreateData.MouseButtonDownDelegate = FCreateWidgetMouseButtonDown::CreateSP( this, &SGraphActionMenu::OnMouseButtonDownEvent );
|
|
|
|
if(OnCreateWidgetForAction.IsBound())
|
|
{
|
|
CreateData.IsRowSelectedDelegate = FIsSelected::CreateSP( TableRow.Get(), &STableRow< TSharedPtr<FGraphActionNode> >::IsSelected );
|
|
CreateData.bIsReadOnly = bIsReadOnly;
|
|
CreateData.bHandleMouseButtonDown = false; //Default to NOT using the delegate. OnCreateWidgetForAction can set to true if we need it
|
|
RowContent = OnCreateWidgetForAction.Execute( &CreateData );
|
|
}
|
|
else
|
|
{
|
|
RowContent = SNew(SDefaultGraphActionWidget, &CreateData);
|
|
}
|
|
}
|
|
else if( InItem->IsCategoryNode() )
|
|
{
|
|
TWeakPtr< FGraphActionNode > WeakItem = InItem;
|
|
|
|
// Hook up the delegate for verifying the category action is read only or not
|
|
SGraphActionCategoryWidget::FArguments ReadOnlyArgument;
|
|
if(bIsReadOnly)
|
|
{
|
|
ReadOnlyArgument.IsReadOnly(bIsReadOnly);
|
|
}
|
|
else
|
|
{
|
|
ReadOnlyArgument.IsReadOnly(this, &SGraphActionMenu::CanRenameNode, WeakItem);
|
|
}
|
|
|
|
TSharedRef<SGraphActionCategoryWidget> CategoryWidget =
|
|
SNew(SGraphActionCategoryWidget, InItem)
|
|
.HighlightText(this, &SGraphActionMenu::GetFilterText)
|
|
.OnTextCommitted(this, &SGraphActionMenu::OnNameTextCommitted, TWeakPtr< FGraphActionNode >(InItem))
|
|
.IsSelected(TableRow.Get(), &STableRow< TSharedPtr<FGraphActionNode> >::IsSelectedExclusively)
|
|
.IsReadOnly(ReadOnlyArgument._IsReadOnly);
|
|
|
|
if(!bIsReadOnly)
|
|
{
|
|
InItem->OnRenameRequest().BindSP( CategoryWidget->InlineWidget.Pin().Get(), &SInlineEditableTextBlock::EnterEditingMode );
|
|
}
|
|
|
|
RowContent = CategoryWidget;
|
|
}
|
|
else if( InItem->IsSeparator() )
|
|
{
|
|
RowPadding = FMargin(0);
|
|
|
|
FText SectionTitle;
|
|
if( OnGetSectionTitle.IsBound() )
|
|
{
|
|
SectionTitle = OnGetSectionTitle.Execute(InItem->SectionID);
|
|
}
|
|
|
|
if( SectionTitle.IsEmpty() )
|
|
{
|
|
RowContent = SNew( SVerticalBox )
|
|
.Visibility(EVisibility::HitTestInvisible)
|
|
|
|
+ SVerticalBox::Slot()
|
|
.AutoHeight()
|
|
// Add some empty space before the line, and a tiny bit after it
|
|
.Padding( 0.0f, 5.f, 0.0f, 5.f )
|
|
[
|
|
SNew( SBorder )
|
|
|
|
// We'll use the border's padding to actually create the horizontal line
|
|
.Padding(FEditorStyle::GetMargin(TEXT("Menu.Separator.Padding")))
|
|
|
|
// Separator graphic
|
|
.BorderImage( FEditorStyle::GetBrush( TEXT( "Menu.Separator" ) ) )
|
|
];
|
|
}
|
|
else
|
|
{
|
|
RowContent = SNew(SHorizontalBox)
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.VAlign(VAlign_Center)
|
|
[
|
|
SNew(SRichTextBlock)
|
|
.Text(SectionTitle)
|
|
.DecoratorStyleSet(&FEditorStyle::Get())
|
|
.TextStyle(FEditorStyle::Get(), "DetailsView.CategoryTextStyle")
|
|
]
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
.VAlign(VAlign_Center)
|
|
.HAlign(HAlign_Right)
|
|
.Padding(FMargin(0,0,2,0))
|
|
[
|
|
OnGetSectionWidget.IsBound() ? OnGetSectionWidget.Execute(TableRow.ToSharedRef(), InItem->SectionID) : SNullWidget::NullWidget
|
|
];
|
|
}
|
|
}
|
|
|
|
TSharedPtr<SExpanderArrow> ExpanderWidget;
|
|
if (OnCreateCustomRowExpander.IsBound())
|
|
{
|
|
FCustomExpanderData CreateData;
|
|
CreateData.TableRow = TableRow;
|
|
CreateData.WidgetContainer = RowContainer;
|
|
|
|
if (InItem->IsActionNode())
|
|
{
|
|
check(InItem->HasValidAction());
|
|
CreateData.RowAction = InItem->GetPrimaryAction();
|
|
}
|
|
|
|
ExpanderWidget = OnCreateCustomRowExpander.Execute(CreateData);
|
|
}
|
|
else
|
|
{
|
|
ExpanderWidget =
|
|
SNew(SExpanderArrow, TableRow)
|
|
.BaseIndentLevel(1);
|
|
}
|
|
|
|
RowContainer->AddSlot()
|
|
.AutoWidth()
|
|
.VAlign(VAlign_Fill)
|
|
.HAlign(HAlign_Right)
|
|
[
|
|
ExpanderWidget.ToSharedRef()
|
|
];
|
|
|
|
RowContainer->AddSlot()
|
|
.FillWidth(1.0)
|
|
.Padding(RowPadding)
|
|
[
|
|
RowContent.ToSharedRef()
|
|
];
|
|
|
|
return TableRow.ToSharedRef();
|
|
}
|
|
|
|
FText SGraphActionMenu::GetFilterText() const
|
|
{
|
|
// If there is an external source for the filter, use that text instead
|
|
if(OnGetFilterText.IsBound())
|
|
{
|
|
return OnGetFilterText.Execute();
|
|
}
|
|
|
|
return FilterTextBox->GetText();;
|
|
}
|
|
|
|
void SGraphActionMenu::OnItemSelected( TSharedPtr< FGraphActionNode > InSelectedItem, ESelectInfo::Type SelectInfo )
|
|
{
|
|
if (!bIgnoreUIUpdate)
|
|
{
|
|
HandleSelection(InSelectedItem, SelectInfo);
|
|
}
|
|
}
|
|
|
|
void SGraphActionMenu::OnItemDoubleClicked( TSharedPtr< FGraphActionNode > InClickedItem )
|
|
{
|
|
if ( InClickedItem.IsValid() && !bIgnoreUIUpdate )
|
|
{
|
|
if ( InClickedItem->IsActionNode() )
|
|
{
|
|
OnActionDoubleClicked.ExecuteIfBound(InClickedItem->Actions);
|
|
}
|
|
else if (InClickedItem->Children.Num())
|
|
{
|
|
TreeView->SetItemExpansion(InClickedItem, !TreeView->IsItemExpanded(InClickedItem));
|
|
}
|
|
}
|
|
}
|
|
|
|
FReply SGraphActionMenu::OnItemDragDetected( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
|
|
{
|
|
// Start a function-call drag event for any entry that can be called by kismet
|
|
if (MouseEvent.IsMouseButtonDown(EKeys::LeftMouseButton))
|
|
{
|
|
TArray< TSharedPtr<FGraphActionNode> > SelectedNodes = TreeView->GetSelectedItems();
|
|
if(SelectedNodes.Num() > 0)
|
|
{
|
|
TSharedPtr<FGraphActionNode> Node = SelectedNodes[0];
|
|
// Dragging a ctaegory
|
|
if(Node.IsValid() && Node->IsCategoryNode())
|
|
{
|
|
if(OnCategoryDragged.IsBound())
|
|
{
|
|
return OnCategoryDragged.Execute(Node->GetCategoryPath(), MouseEvent);
|
|
}
|
|
}
|
|
// Dragging an action
|
|
else
|
|
{
|
|
if(OnActionDragged.IsBound())
|
|
{
|
|
TArray< TSharedPtr<FEdGraphSchemaAction> > Actions;
|
|
GetSelectedActions(Actions);
|
|
return OnActionDragged.Execute(Actions, MouseEvent);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return FReply::Unhandled();
|
|
}
|
|
|
|
bool SGraphActionMenu::OnMouseButtonDownEvent( TWeakPtr<FEdGraphSchemaAction> InAction )
|
|
{
|
|
bool bResult = false;
|
|
if( (!bIgnoreUIUpdate) && InAction.IsValid() )
|
|
{
|
|
TArray< TSharedPtr<FGraphActionNode> > SelectionList = TreeView->GetSelectedItems();
|
|
TSharedPtr<FGraphActionNode> SelectedNode;
|
|
if (SelectionList.Num() == 1)
|
|
{
|
|
SelectedNode = SelectionList[0];
|
|
}
|
|
else if (FilteredActionNodes.Num() == 1)
|
|
{
|
|
SelectedNode = FilteredActionNodes[0];
|
|
}
|
|
if (SelectedNode.IsValid() && SelectedNode->HasValidAction())
|
|
{
|
|
if( SelectedNode->GetPrimaryAction().Get() == InAction.Pin().Get() )
|
|
{
|
|
bResult = HandleSelection( SelectedNode, ESelectInfo::OnMouseClick );
|
|
}
|
|
}
|
|
}
|
|
return bResult;
|
|
}
|
|
|
|
FReply SGraphActionMenu::OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& KeyEvent )
|
|
{
|
|
int32 SelectionDelta = 0;
|
|
|
|
// Escape dismisses the menu without placing a node
|
|
if (KeyEvent.GetKey() == EKeys::Escape)
|
|
{
|
|
FSlateApplication::Get().DismissAllMenus();
|
|
return FReply::Handled();
|
|
}
|
|
else if ((KeyEvent.GetKey() == EKeys::Enter) && !bIgnoreUIUpdate)
|
|
{
|
|
return TryToSpawnActiveSuggestion() ? FReply::Handled() : FReply::Unhandled();
|
|
}
|
|
else if (!FilterTextBox->GetText().IsEmpty())
|
|
{
|
|
// Needs to be done here in order not to eat up the text navigation key events when list isn't populated
|
|
if (FilteredActionNodes.Num() == 0)
|
|
{
|
|
return FReply::Unhandled();
|
|
}
|
|
|
|
if (KeyEvent.GetKey() == EKeys::Up)
|
|
{
|
|
SelectedSuggestion = FMath::Max(0, SelectedSuggestion - 1);
|
|
}
|
|
else if (KeyEvent.GetKey() == EKeys::Down)
|
|
{
|
|
SelectedSuggestion = FMath::Min(FilteredActionNodes.Num() - 1, SelectedSuggestion + 1);
|
|
}
|
|
else if (KeyEvent.GetKey() == EKeys::PageUp)
|
|
{
|
|
const int32 NumItemsInAPage = 15; // arbitrary jump because we can't get at the visible item count from here
|
|
SelectedSuggestion = FMath::Max(0, SelectedSuggestion - NumItemsInAPage);
|
|
}
|
|
else if (KeyEvent.GetKey() == EKeys::PageDown)
|
|
{
|
|
const int32 NumItemsInAPage = 15; // arbitrary jump because we can't get at the visible item count from here
|
|
SelectedSuggestion = FMath::Min(FilteredActionNodes.Num() - 1, SelectedSuggestion + NumItemsInAPage);
|
|
}
|
|
else if (KeyEvent.GetKey() == EKeys::Home && KeyEvent.IsControlDown())
|
|
{
|
|
SelectedSuggestion = 0;
|
|
}
|
|
else if (KeyEvent.GetKey() == EKeys::End && KeyEvent.IsControlDown())
|
|
{
|
|
SelectedSuggestion = FilteredActionNodes.Num() - 1;
|
|
}
|
|
else
|
|
{
|
|
return FReply::Unhandled();
|
|
}
|
|
|
|
MarkActiveSuggestion();
|
|
return FReply::Handled();
|
|
}
|
|
else
|
|
{
|
|
// When all else fails, it means we haven't filtered the list and we want to handle it as if we were just scrolling through a normal tree view
|
|
return TreeView->OnKeyDown(FindChildGeometry(MyGeometry, TreeView.ToSharedRef()), KeyEvent);
|
|
}
|
|
|
|
return FReply::Unhandled();
|
|
}
|
|
|
|
void SGraphActionMenu::MarkActiveSuggestion()
|
|
{
|
|
TGuardValue<bool> PreventSelectionFromTriggeringCommit(bIgnoreUIUpdate, true);
|
|
|
|
if (SelectedSuggestion >= 0)
|
|
{
|
|
TSharedPtr<FGraphActionNode>& ActionToSelect = FilteredActionNodes[SelectedSuggestion];
|
|
|
|
TreeView->SetSelection(ActionToSelect);
|
|
TreeView->RequestScrollIntoView(ActionToSelect);
|
|
}
|
|
else
|
|
{
|
|
TreeView->ClearSelection();
|
|
}
|
|
}
|
|
|
|
void SGraphActionMenu::AddReferencedObjects( FReferenceCollector& Collector )
|
|
{
|
|
for (int32 CurTypeIndex=0; CurTypeIndex < AllActions.GetNumActions(); ++CurTypeIndex)
|
|
{
|
|
FGraphActionListBuilderBase::ActionGroup& Action = AllActions.GetAction( CurTypeIndex );
|
|
|
|
for ( int32 ActionIndex = 0; ActionIndex < Action.Actions.Num(); ActionIndex++ )
|
|
{
|
|
Action.Actions[ActionIndex]->AddReferencedObjects(Collector);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SGraphActionMenu::HandleSelection( TSharedPtr< FGraphActionNode > &InSelectedItem, ESelectInfo::Type InSelectionType )
|
|
{
|
|
bool bResult = false;
|
|
if( OnActionSelected.IsBound() )
|
|
{
|
|
if ( InSelectedItem.IsValid() && InSelectedItem->IsActionNode() )
|
|
{
|
|
OnActionSelected.Execute(InSelectedItem->Actions, InSelectionType);
|
|
bResult = true;
|
|
}
|
|
else
|
|
{
|
|
OnActionSelected.Execute(TArray< TSharedPtr<FEdGraphSchemaAction> >(), InSelectionType);
|
|
bResult = true;
|
|
}
|
|
}
|
|
return bResult;
|
|
}
|
|
|
|
void SGraphActionMenu::OnSetExpansionRecursive(TSharedPtr<FGraphActionNode> InTreeNode, bool bInIsItemExpanded)
|
|
{
|
|
if (InTreeNode.IsValid() && InTreeNode->Children.Num())
|
|
{
|
|
TreeView->SetItemExpansion(InTreeNode, bInIsItemExpanded);
|
|
|
|
for (TSharedPtr<FGraphActionNode> Child : InTreeNode->Children)
|
|
{
|
|
OnSetExpansionRecursive(Child, bInIsItemExpanded);
|
|
}
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////////
|
|
|
|
#undef LOCTEXT_NAMESPACE
|