Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/NodeDependingOnEnumInterface.cpp
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

10 lines
244 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "NodeDependingOnEnumInterface.h"
UNodeDependingOnEnumInterface::UNodeDependingOnEnumInterface(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}