Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditModes.h
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

20 lines
509 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Editor.h"
struct ANIMGRAPH_API AnimNodeEditModes
{
const static FEditorModeID AnimNode;
const static FEditorModeID TwoBoneIK;
const static FEditorModeID ObserveBone;
const static FEditorModeID ModifyBone;
const static FEditorModeID Fabrik;
const static FEditorModeID CCDIK;
const static FEditorModeID PoseDriver;
const static FEditorModeID SplineIK;
const static FEditorModeID LookAt;
};