Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

28 lines
632 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWindow.h"
class SAddContentWidget;
/** A window which allows the user to select additional content to add to the currently loaded project. */
class SAddContentDialog : public SWindow
{
public:
SLATE_BEGIN_ARGS(SWindow)
{}
SLATE_END_ARGS()
~SAddContentDialog();
void Construct(const FArguments& InArgs);
private:
/** The widget representing available content and which content the user has selected. */
TSharedPtr<SAddContentWidget> AddContentWidget;
};