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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7740cd138b98b4e3eec345e3491c19c9afa6ce61
UnrealEngineUWP/Engine/Shaders
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nick darnell df364839ac Slate - Introducing a way to control the contrast of the UI when rendering, to help developers comply with CVAA, and general accessibility concerns it's valuable to be able to allow users to adjust the contrast of a game's UI, so any element affected by Gamma Correction, will also be affected by any contrast. This setting does not enhance the contrast of the scene.
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 6685381 via CL 6685386 via CL 6752118 via CL 6752511
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v365-6733468)

[CL 6795223 by nick darnell in Dev-Anim branch]
2019-06-03 08:37:20 -04:00
..
Private
Slate - Introducing a way to control the contrast of the UI when rendering, to help developers comply with CVAA, and general accessibility concerns it's valuable to be able to allow users to adjust the contrast of a game's UI, so any element affected by Gamma Correction, will also be affected by any contrast. This setting does not enhance the contrast of the scene.
2019-06-03 08:37:20 -04:00
Public
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2019-05-31 18:06:13 -04:00
Shared
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 5356908
2019-03-11 12:18:32 -04:00
StandaloneRenderer
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
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