Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool
jon nabozny 76ffcfa55a Make sure Replicate Data is set up in UHT outside of the parallel loops.
This should prevent race conditions from potentially modifying classes from multiple threads.

[at]Marc.Audy
#jira UE-86996
#rb Marc.Audy


#ROBOMERGE-SOURCE: CL 11063406 via CL 11063407 via CL 11063408
#ROBOMERGE-BOT: (v637-11041722)

[CL 11063409 by jon nabozny in Main branch]
2020-01-20 09:41:43 -05:00
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