Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/RuntimeAssetCache.Build.cs
Michael Troughton 0b1e394d8c Build fix for Ocean
Removed SharedPCHHeaderFile = "Runtime/RuntimeAssetCache/Public/RuntimeAssetCachePublicPCH.h" from RuntimeAssetCache.build.cs which was causing an issue with the header files in Core.h not being found.

[CL 2651136 by Michael Troughton in Main branch]
2015-08-11 10:27:37 -04:00

18 lines
314 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class RuntimeAssetCache : ModuleRules
{
public RuntimeAssetCache(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
});
}
}