Files
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Private/FuncTestManager.h
2014-03-14 14:13:41 -04:00

23 lines
600 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
DECLARE_LOG_CATEGORY_EXTERN(LogFunctionalTest, Log, All);
class FFuncTestManager : public IFuncTestManager, public TSharedFromThis<FFuncTestManager>
{
public:
/** Triggers in sequence all functional tests found on the level.*/
virtual void RunAllTestsOnMap(bool bClearLog, bool bRunLooped);
virtual bool IsRunning() const;
virtual void SetScript(class UFunctionalTestingManager* NewScript);
virtual void SetLooping(const bool bLoop);
protected:
TWeakObjectPtr<class UFunctionalTestingManager> TestScript;
};