Files
UnrealEngineUWP/Engine/Plugins/Web/WebAPI/Source/WebAPIOpenAPI/WebAPIOpenAPI.build.cs
George Rolfe 76bbfb8259 WebAPI initial submission redux
#rb simon.therriault
#jira UETOOL-4463
#preflight 623fc3e58073508cfc1fbc78

[CL 19527360 by George Rolfe in ue5-main branch]
2022-03-28 10:54:41 -04:00

41 lines
740 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WebAPIOpenAPI : ModuleRules
{
public WebAPIOpenAPI(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"AssetTools",
"Core",
"CoreUObject",
"Engine",
"Json",
"JsonUtilities",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetRegistry",
"AssetTools",
"Core",
"CoreUObject",
"EditorStyle",
"EditorWidgets",
"Engine",
"InputCore",
"Json",
"JsonUtilities",
"Slate",
"SlateCore",
"UnrealEd",
"WebAPI",
"WebAPIEditor"
});
}
}