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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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76bbb87bbdaacef1ef3b0c36e669e2963d734c19
UnrealEngineUWP/Engine/Source/Runtime/AnimationCore/Public
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halfdan ingvarsson 08e14a4f41 Fixed an edge case where if we're normalizing weights which are all equal, we end up in a situation where the error distribution makes the last entry have a slightly greater weight value than the previous, which invalidates the descending weight order invariant. If we detect this case, just reorder after normalization.
Fixed the Verify function so that we can see the current weight in the debugger.
Removed dead functions.

#jira none
#trivial
#rnx

[CL 16196332 by halfdan ingvarsson in ue5-main branch]
2021-05-04 13:48:59 -04:00
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AngularLimit.h
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AnimationCore.h
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AnimationCoreLibrary.h
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AnimationDataSource.h
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BoneIndices.h
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BoneWeights.h
Fixed an edge case where if we're normalizing weights which are all equal, we end up in a situation where the error distribution makes the last entry have a slightly greater weight value than the previous, which invalidates the descending weight order invariant. If we detect this case, just reorder after normalization.
2021-05-04 13:48:59 -04:00
CCDIK.h
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CommonAnimTypes.h
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Constraint.h
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EulerTransform.h
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FABRIK.h
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NodeChain.h
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NodeHierarchy.h
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SplineIK.h
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TransformNoScale.h
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TwoBoneIK.h
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