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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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769fc18eb3bd7a85288e2c3baf9ca64f58406da7
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence
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max chen 091cb1a923 Sequencer: Back out unnecessary change that removes spaces and makes a unique object name because it makes the spawnable no longer match the spawnable name in the level sequence.
#jira UE-207283
#rb andrew.rodham
#rnx

[CL 31622118 by max chen in ue5-main branch]
2024-02-19 15:28:33 -05:00
..
Private
Sequencer: Back out unnecessary change that removes spaces and makes a unique object name because it makes the spawnable no longer match the spawnable name in the level sequence.
2024-02-19 15:28:33 -05:00
Public
Sequencer: remove player dependency from director blueprints, and make the playback capability auto-managed.
2024-01-23 16:09:37 -05:00
LevelSequence.Build.cs
Sequencer: Convert default binding mechanism to use universal object locators
2023-11-27 09:05:23 -05:00
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