Files
UnrealEngineUWP/Engine/Source/Runtime/PhysicsCore
Benn Gallagher e2725d6446 Chaos: Enable mask filters
Masks are now propagated to shapes correctly whereas previously the call to SetMaskFilter was a no-op and dropped the mask filter.

To match previous behaviour for mask filters (completely ignored for simulation - only ever considered for query) the mask filter check was removed for the sim filter and sim pre-filter.

#rb Max.Whitehead
#jira none
#preflight 62419e707d49f37dfd4d9e80

[CL 19525439 by Benn Gallagher in ue5-main branch]
2022-03-28 08:20:29 -04:00
..
2022-03-28 08:20:29 -04:00
2022-03-28 08:20:29 -04:00