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Masks are now propagated to shapes correctly whereas previously the call to SetMaskFilter was a no-op and dropped the mask filter. To match previous behaviour for mask filters (completely ignored for simulation - only ever considered for query) the mask filter check was removed for the sim filter and sim pre-filter. #rb Max.Whitehead #jira none #preflight 62419e707d49f37dfd4d9e80 [CL 19525439 by Benn Gallagher in ue5-main branch]