Files
UnrealEngineUWP/Engine/Source/Programs/Shared
Ben Marsh c53fea6302 Horde: Commit replication changes
- Fix uncapped growth of channel for stream updates.
- Prevent no-op changes unnecessarily triggering update iterations.
- Add functionality to AsyncEvent to support latching the event on, rather than just pulsing it.

#preflight none

[CL 19545492 by Ben Marsh in ue5-main branch]
2022-03-29 13:48:29 -04:00
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