Files
UnrealEngineUWP/Engine/Source/Programs/LiveCodingConsole/Private/LiveCodingConsoleStyle.h
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

32 lines
538 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Styling/SlateStyle.h"
class FLiveCodingConsoleStyle
{
public:
/**
* Set up specific styles for the crash report client app
*/
static void Initialize();
/**
* Tidy up on shut-down
*/
static void Shutdown();
/*
* Access to singleton style object
*/
static const ISlateStyle& Get();
private:
static TSharedRef<FSlateStyleSet> Create();
/** Singleton style object */
static TSharedPtr<FSlateStyleSet> StyleSet;
};