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* Added support for deserializing BgObject types directly into native classes. * Removed opcodes for creating graph structures. These are now created in user code from BgObject types. * Removed BgNodeSpecBuilder. BgNode objects can now be modified directly (returning a modified copy). * Added concrete types for option parameters. The VM now keeps track of any parameters for evaluated options, allowing them to be added into the graph definition. * Order dependencies now take nodes rather than outputs. * Added explicit support for native thunks, whose bindings are saved to a sideband channel during compilation and referenced in bytecode as an index. This generalizes code that was previously specific to node definitions. * Added a name table to bytecode, to optimize situations where we reference the same string mulitple times. #preflight 62bf3c583f0d6beee2e8f4a6 [CL 20918762 by Ben Marsh in ue5-main branch]