This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
760e7284165fd640d55e684e9cfaff433546fc69
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
iOS
/
IOSTargetPlatform
/
Private
History
Richard Hinckley
6ceaa5aba7
Cleaning out programmer-only comments that were harvested by Doxygen.
...
#platformnotify Josh.Adams [CL 2690143 by Richard Hinckley in Main branch]
2015-09-14 09:25:39 -04:00
..
Mac
Fix shadowed variables
2015-03-06 15:13:38 -05:00
Windows
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
IOSDeviceHelper.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetDevice.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetDevice.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetPlatform.cpp
- Improved power of 2 size checking for IOS textures, supports cubemaps, etc.
2015-06-22 09:40:05 -04:00
IOSTargetPlatform.h
Cleaning out programmer-only comments that were harvested by Doxygen.
2015-09-14 09:25:39 -04:00
IOSTargetPlatformModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetPlatformPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00