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20 lines
392 B
C++
20 lines
392 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "AudioMixerModule.h"
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#include "Modules/ModuleManager.h"
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#include "AudioMixerLog.h"
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DEFINE_LOG_CATEGORY(LogAudioMixer);
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DEFINE_LOG_CATEGORY(LogAudioMixerDebug);
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class FAudioMixerModule : public IModuleInterface
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{
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public:
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virtual void StartupModule() override
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{
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}
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};
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IMPLEMENT_MODULE(FAudioMixerModule, AudioMixer);
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