Files
UnrealEngineUWP/Engine/Source/Runtime/AudioMixer/Private/AudioMixerModule.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

20 lines
392 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AudioMixerModule.h"
#include "Modules/ModuleManager.h"
#include "AudioMixerLog.h"
DEFINE_LOG_CATEGORY(LogAudioMixer);
DEFINE_LOG_CATEGORY(LogAudioMixerDebug);
class FAudioMixerModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
}
};
IMPLEMENT_MODULE(FAudioMixerModule, AudioMixer);