Files
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeModule.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

24 lines
538 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "MeshMergeModule.h"
#include "MeshMergeUtilities.h"
#include "Modules/ModuleManager.h"
class FMeshMergeModule : public IMeshMergeModule
{
public:
virtual const IMeshMergeUtilities& GetUtilities() const override
{
return *dynamic_cast<const IMeshMergeUtilities*>(&Utilities);
}
virtual IMeshMergeUtilities& GetUtilities() override
{
return Utilities;
}
protected:
FMeshMergeUtilities Utilities;
};
IMPLEMENT_MODULE(FMeshMergeModule, MeshMergeUtilities);