Files
UnrealEngineUWP/Engine/Source/Developer/Localization/Public/LocalizationConfigurationScript.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

90 lines
5.7 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/ConfigCacheIni.h"
class ULocalizationTarget;
struct LOCALIZATION_API FLocalizationConfigurationScript : public FConfigFile
{
bool WriteWithSCC(const FString& InConfigFilename);
FConfigSection& CommonSettings()
{
return FindOrAdd(TEXT("CommonSettings"));
}
FConfigSection& GatherTextStep(const uint32 Index)
{
return FindOrAdd( FString::Printf( TEXT("GatherTextStep%u"), Index) );
}
};
namespace LocalizationConfigurationScript
{
LOCALIZATION_API FString MakePathRelativeForCommandletProcess(const FString& Path, const bool IsUsingProjectFile);
LOCALIZATION_API FString GetConfigDirectory(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetDataDirectory(const ULocalizationTarget* const Target);
LOCALIZATION_API TArray<FString> GetConfigPaths(const ULocalizationTarget* const Target);
LOCALIZATION_API void GenerateAllConfigFiles(const ULocalizationTarget* const Target);
LOCALIZATION_API TArray<FString> GetOutputFilePaths(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetManifestFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetManifestPath(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetArchiveFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetArchivePath(const ULocalizationTarget* const Target, const FString& CultureName);
LOCALIZATION_API FString GetDefaultPOFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetDefaultPOPath(const ULocalizationTarget* const Target, const FString& CultureName);
LOCALIZATION_API FString GetDefaultDialogueScriptFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetDefaultDialogueScriptPath(const ULocalizationTarget* const Target, const FString& CultureName);
LOCALIZATION_API FString GetLocResFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetLocResPath(const ULocalizationTarget* const Target, const FString& CultureName);
LOCALIZATION_API FString GetLocMetaFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetLocMetaPath(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetWordCountCSVFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetWordCountCSVPath(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetConflictReportFileName(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetConflictReportPath(const ULocalizationTarget* const Target);
LOCALIZATION_API FLocalizationConfigurationScript GenerateGatherTextConfigFile(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetGatherTextConfigPath(const ULocalizationTarget* const Target);
LOCALIZATION_API FLocalizationConfigurationScript GenerateImportTextConfigFile(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>(), const TOptional<FString> ImportPathOverride = TOptional<FString>());
LOCALIZATION_API FString GetImportTextConfigPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FLocalizationConfigurationScript GenerateExportTextConfigFile(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>(), const TOptional<FString> ExportPathOverride = TOptional<FString>());
LOCALIZATION_API FString GetExportTextConfigPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FLocalizationConfigurationScript GenerateImportDialogueScriptConfigFile(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>(), const TOptional<FString> ImportPathOverride = TOptional<FString>());
LOCALIZATION_API FString GetImportDialogueScriptConfigPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FLocalizationConfigurationScript GenerateExportDialogueScriptConfigFile(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>(), const TOptional<FString> ExportPathOverride = TOptional<FString>());
LOCALIZATION_API FString GetExportDialogueScriptConfigPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FLocalizationConfigurationScript GenerateImportDialogueConfigFile(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FString GetImportDialogueConfigPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FLocalizationConfigurationScript GenerateWordCountReportConfigFile(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetWordCountReportConfigPath(const ULocalizationTarget* const Target);
LOCALIZATION_API FLocalizationConfigurationScript GenerateCompileTextConfigFile(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FString GetCompileTextConfigPath(const ULocalizationTarget* const Target, const TOptional<FString> CultureName = TOptional<FString>());
LOCALIZATION_API FLocalizationConfigurationScript GenerateRegenerateResourcesConfigFile(const ULocalizationTarget* const Target);
LOCALIZATION_API FString GetRegenerateResourcesConfigPath(const ULocalizationTarget* const Target);
LOCALIZATION_API bool WriteConfigFileWithSCC(const FString& InConfigFilename, FLocalizationConfigurationScript& InConfigScript);
}