Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/GeometryCacheTracksModule.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

20 lines
519 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "GeometryCacheTracksModule.h"
#if WITH_EDITOR
#include "GeometryCacheSequencerModule.h"
#endif // WITH_EDITOR
IMPLEMENT_MODULE(FGeometryCacheTracksModule, GeometryCacheTracks)
void FGeometryCacheTracksModule::StartupModule()
{
#if WITH_EDITOR
FGeometryCacheSequencerModule& Module = FModuleManager::LoadModuleChecked<FGeometryCacheSequencerModule>(TEXT("GeometryCacheSequencer"));
#endif
}
void FGeometryCacheTracksModule::ShutdownModule()
{
}