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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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74ad522d1b7b76e7deeab024f8d42ffd71cc8102
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Linux
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joe kirchoff 74ad522d1b UnrealBuildTool: Add Posix platform group which includes Linux and Mac platforms
[CL 29659271 by joe kirchoff in ue5-main branch]
2023-11-10 17:59:16 -05:00
..
LinuxCommon.cs
UnrealBuildTool: More automated code cleanup
2023-05-30 18:59:32 -04:00
LinuxExports.cs
GetMainVersion now requires a registered platform, which only can be done from the Linux SDK that was first registered. Current StripSymbols was making a new LinuxPlatformSDK which wont be registered and fails getting the MainVersion
2023-08-23 17:56:35 -04:00
LinuxPlatformSDK.cs
- Moved SDK versions (MainVersion and Min/Max SDK version) from C# strings to SDK.json files in the Platform's Config folder
2023-06-21 11:21:01 -04:00
LinuxPlatformSDK.Versions.cs
- Moved SDK versions (MainVersion and Min/Max SDK version) from C# strings to SDK.json files in the Platform's Config folder
2023-06-21 11:21:01 -04:00
LinuxProjectGenerator.cs
Cleaned up the project generator API by passing a struct of commonly used arguments. This makes it easier for us to add/remove arguments.
2023-08-04 14:18:11 -04:00
LinuxToolChain.cs
UnrealBuildTool: Box -> UBA. Command line args are doubled up until all usage can be updated
2023-11-08 14:48:41 -05:00
UEBuildLinux.cs
UnrealBuildTool: Add Posix platform group which includes Linux and Mac platforms
2023-11-10 17:59:16 -05:00
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