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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7477d1237bf65d00b7fa19840ca6dc0ae83ff152
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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johan torp 6a91c12ba6 Better fix for non-unity name collisions
#rb none
#rnx
#preflight none

[CL 25470473 by johan torp in ue5-main branch]
2023-05-15 04:27:19 -04:00
..
Internal
OnlyEditorOnly: Make a separate setting for OnlyEditorOnly rather than using CanSkipEditorReferencedPackagesWhenCooking, so we can deprecate that separately later and still test OnlyEditorOnly.
2023-05-05 16:59:00 -04:00
Private
Better fix for non-unity name collisions
2023-05-15 04:27:19 -04:00
Public
New GC schema that replaces token stream
2023-05-14 11:42:19 -04:00
Tests
change to FObjectPtrProperty::Identical to avoid loading lazy loaded objects
2023-05-08 20:13:30 -04:00
CoreUObject.Build.cs
…
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