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20 lines
464 B
C#
20 lines
464 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using UnrealBuildTool;
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[SupportedPlatforms(UnrealPlatformClass.All)]
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public class JustEngineTestTarget : TestTargetRules
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{
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public JustEngineTestTarget(TargetInfo Target) : base(Target)
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{
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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bBuildWithEditorOnlyData = true;
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bBuildRequiresCookedData = false;
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bCompileAgainstEditor = false;
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bCompileAgainstEngine = true;
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}
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}
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