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Added a system to cache some data that can be used when recompiling the filters for the incremental data updates. For now this only used by for the asset data source internal path compilation of the asset views. In my test on a bad scenario this yielded a reduction 98% of the time it take to call UContentBrowserAssetDataSource::CreateAssetFilter when the cache is used. Before the optimization the reference call took 26.3 ms After the optimization the reference call took 0.3725 ms Also this change fix an issue with my last change interacting badly with the alias data source by not using its customization of the package paths hierarchy. #preflight 645a92f42d27fa25b3069003 #jira UE-183276 #rb Rex.Hill [CL 25396753 by julien stjean in ue5-main branch]