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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7477d1237bf65d00b7fa19840ca6dc0ae83ff152
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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dan thompson 6083992f93 Switch to xxhash for mip hashing.
#rb fabian.giesen
#jira UE-183751
#preflight 645d2b79ea1c7ba4d6b744d7

[CL 25438535 by dan thompson in ue5-main branch]
2023-05-11 19:32:41 -04:00
..
Private
Switch to xxhash for mip hashing.
2023-05-11 19:32:41 -04:00
Public
Plumb the mip layout down to the child texture ddc key versions as certain child formats need to know mip dimensions in order to know if aspects of the build affect the textures, as well as note in the extended data whether the texture tiling is sensitive to LODBias so that textures that change layouts as a result of that are independent in the ddc.
2023-03-27 16:39:53 -04:00
TextureCompressor.Build.cs
Tasks: Suppress clang static analysis warning when deleting refcounted FTaskBase
2022-12-13 14:49:42 -05:00
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